//
// time: Wed Apr 18 13:51:59 2001
//
// version: 3.1.2 (format), 4.1.1 (DX)
//
//
// MODULE main
//
// comment: This visual program shows the decimal and octal values for each character in a character set.
// workspace: width = 638, height = 691
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro main(
) -> (
) {
    // 
    // node Caption[2]: x = 559, y = 471, inputs = 9, label = Caption
    // input[1]: defaulting = 0, visible = 1, type = 16777248, value = {"octal value"" ""decimal value"}
    // input[2]: defaulting = 0, visible = 1, type = 8, value = [.05 .95]
    //
main_Caption_2_out_1 = 
    Caption(
    main_Caption_2_in_1,
    main_Caption_2_in_2,
    main_Caption_2_in_3,
    main_Caption_2_in_4,
    main_Caption_2_in_5,
    main_Caption_2_in_6,
    main_Caption_2_in_7,
    main_Caption_2_in_8,
    main_Caption_2_in_9
    ) [instance: 2, cache: 1];
    // 
    // node Caption[3]: x = 577, y = 544, inputs = 9, label = Caption
    // input[1]: defaulting = 0, visible = 1, type = 32, value = "character"
    // input[2]: defaulting = 0, visible = 1, type = 8, value = [.15 .94]
    // input[6]: defaulting = 0, visible = 0, type = 1, value = 20
    // input[7]: defaulting = 0, visible = 0, type = 32, value = "area"
    //
main_Caption_3_out_1 = 
    Caption(
    main_Caption_3_in_1,
    main_Caption_3_in_2,
    main_Caption_3_in_3,
    main_Caption_3_in_4,
    main_Caption_3_in_5,
    main_Caption_3_in_6,
    main_Caption_3_in_7,
    main_Caption_3_in_8,
    main_Caption_3_in_9
    ) [instance: 3, cache: 1];
    // 
    // node Construct[2]: x = 7, y = 328, inputs = 4, label = Construct
    // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[-.5 0]}
    // input[2]: defaulting = 0, visible = 1, type = 16777224, value = {[1 1]}
    // input[3]: defaulting = 0, visible = 1, type = 8, value = [17 17]
    //
main_Construct_2_out_1 = 
    Construct(
    main_Construct_2_in_1,
    main_Construct_2_in_2,
    main_Construct_2_in_3,
    main_Construct_2_in_4
    ) [instance: 2, cache: 1];
    // 
    // node ShowConnections[1]: x = 21, y = 447, inputs = 1, label = ShowConnections
    //
main_ShowConnections_1_out_1 = 
    ShowConnections(
    main_Construct_2_out_1
    ) [instance: 1, cache: 1];
    // 
    // node Import[2]: x = 88, y = 36, inputs = 6, label = Import
    // input[1]: defaulting = 0, visible = 1, type = 32, value = "fontlayout.dx"
    //
main_Import_2_out_1 = 
    Import(
    main_Import_2_in_1,
    main_Import_2_in_2,
    main_Import_2_in_3,
    main_Import_2_in_4,
    main_Import_2_in_5,
    main_Import_2_in_6
    ) [instance: 2, cache: 1];
    // 
    // node Mark[4]: x = 12, y = 125, inputs = 2, label = Mark
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions"
    //
main_Mark_4_out_1 = 
    Mark(
    main_Import_2_out_1,
    main_Mark_4_in_2
    ) [instance: 4, cache: 1];
    // 
    // node Compute[4]: x = 82, y = 135, inputs = 3, label = Compute
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "[$0.x , $0.y+.25]"
    // expression: value = [a.x , a.y+.25]
    // name[2]: value = a
    // name[3]: value = b
    //
main_Compute_4_out_1 = 
    Compute(
    main_Compute_4_in_1,
    main_Mark_4_out_1,
    main_Compute_4_in_3
    ) [instance: 4, cache: 1];
    // 
    // node Unmark[3]: x = 45, y = 209, inputs = 2, label = Unmark
    //
main_Unmark_3_out_1 = 
    Unmark(
    main_Compute_4_out_1,
    main_Unmark_3_in_2
    ) [instance: 3, cache: 1];
    // 
    // node Selector[1]: x = 216, y = 19, inputs = 7, label = Selector
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_1"
    // input[2]: defaulting = 0, visible = 0, type = 32, value = "gothicger_t.dx" 
    // input[3]: defaulting = 0, visible = 0, type = 29, value = 255 
    // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "area.dx", "cyril_d.dx", "fixed.dx", "gothiceng_t.dx", "gothicger_t.dx", "gothicit_t.dx", "greek_d.dx", "greek_s.dx", "italic_d.dx", "italic_t.dx", "pitman.dx", "roman_d.dx", "roman_dser.dx", "roman_ext.dx", "roman_s.dx", "roman_sfix.dx", "roman_tser.dx", "script_d.dx", "script_s.dx", "variable.dx" }
    // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255 }
    // output[1]: visible = 1, type = 29, value = 255 
    // output[2]: visible = 1, type = 32, value = "gothicger_t.dx" 
    //
    // 
    // node Text[2]: x = 178, y = 203, inputs = 6, label = Text
    // input[3]: defaulting = 0, visible = 1, type = 5, value = .6
    // input[4]: defaulting = 1, visible = 1, type = 32, value = "area"
    //
main_Text_2_out_1 = 
    Text(
    main_Unmark_3_out_1,
    main_Text_2_in_2,
    main_Text_2_in_3,
    main_Selector_1_out_2,
    main_Text_2_in_5,
    main_Text_2_in_6
    ) [instance: 2, cache: 1];
    // 
    // node Color[3]: x = 185, y = 293, inputs = 5, label = Color
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "red"
    //
main_Color_3_out_1 = 
    Color(
    main_Text_2_out_1,
    main_Color_3_in_2,
    main_Color_3_in_3,
    main_Color_3_in_4,
    main_Color_3_in_5
    ) [instance: 3, cache: 1];
    // 
    // node Mark[1]: x = 254, y = 105, inputs = 2, label = Mark
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions"
    //
main_Mark_1_out_1 = 
    Mark(
    main_Import_2_out_1,
    main_Mark_1_in_2
    ) [instance: 1, cache: 1];
    // 
    // node Compute[2]: x = 322, y = 169, inputs = 3, label = Compute
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "[$0.x - .5, $0.y+.1]"
    // expression: value = [a.x - .5, a.y+.1]
    // name[2]: value = a
    // name[3]: value = b
    //
main_Compute_2_out_1 = 
    Compute(
    main_Compute_2_in_1,
    main_Mark_1_out_1,
    main_Compute_2_in_3
    ) [instance: 2, cache: 1];
    // 
    // node Unmark[1]: x = 321, y = 252, inputs = 2, label = Unmark
    //
main_Unmark_1_out_1 = 
    Unmark(
    main_Compute_2_out_1,
    main_Unmark_1_in_2
    ) [instance: 1, cache: 1];
    // 
    // node Rename[2]: x = 318, y = 322, inputs = 3, label = Rename
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "decimal"
    //
main_Rename_2_out_1 = 
    Rename(
    main_Unmark_1_out_1,
    main_Rename_2_in_2,
    main_Rename_2_in_3
    ) [instance: 2, cache: 1];
    // 
    // node Text[3]: x = 290, y = 448, inputs = 6, label = Text
    // input[3]: defaulting = 0, visible = 1, type = 5, value = .3
    // input[4]: defaulting = 1, visible = 1, type = 32, value = "area"
    //
main_Text_3_out_1 = 
    Text(
    main_Rename_2_out_1,
    main_Text_3_in_2,
    main_Text_3_in_3,
    main_Text_3_in_4,
    main_Text_3_in_5,
    main_Text_3_in_6
    ) [instance: 3, cache: 1];
    // 
    // node Mark[2]: x = 419, y = 101, inputs = 2, label = Mark
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "positions"
    //
main_Mark_2_out_1 = 
    Mark(
    main_Import_2_out_1,
    main_Mark_2_in_2
    ) [instance: 2, cache: 1];
    // 
    // node Compute[3]: x = 427, y = 171, inputs = 3, label = Compute
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "[$0.x - .5, $0.y+.6]"
    // expression: value = [a.x - .5, a.y+.6]
    // name[2]: value = a
    // name[3]: value = b
    //
main_Compute_3_out_1 = 
    Compute(
    main_Compute_3_in_1,
    main_Mark_2_out_1,
    main_Compute_3_in_3
    ) [instance: 3, cache: 1];
    // 
    // node Unmark[2]: x = 432, y = 260, inputs = 2, label = Unmark
    //
main_Unmark_2_out_1 = 
    Unmark(
    main_Compute_3_out_1,
    main_Unmark_2_in_2
    ) [instance: 2, cache: 1];
    // 
    // node Rename[3]: x = 441, y = 357, inputs = 3, label = Rename
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "octal"
    //
main_Rename_3_out_1 = 
    Rename(
    main_Unmark_2_out_1,
    main_Rename_3_in_2,
    main_Rename_3_in_3
    ) [instance: 3, cache: 1];
    // 
    // node Text[4]: x = 438, y = 448, inputs = 6, label = Text
    // input[3]: defaulting = 0, visible = 1, type = 5, value = .3
    // input[4]: defaulting = 1, visible = 1, type = 32, value = "area"
    //
main_Text_4_out_1 = 
    Text(
    main_Rename_3_out_1,
    main_Text_4_in_2,
    main_Text_4_in_3,
    main_Text_4_in_4,
    main_Text_4_in_5,
    main_Text_4_in_6
    ) [instance: 4, cache: 1];
    // 
    // node Color[4]: x = 438, y = 564, inputs = 5, label = Color
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "red"
    //
main_Color_4_out_1 = 
    Color(
    main_Caption_3_out_1,
    main_Color_4_in_2,
    main_Color_4_in_3,
    main_Color_4_in_4,
    main_Color_4_in_5
    ) [instance: 4, cache: 1];
    // 
    // node Collect[5]: x = 157, y = 537, inputs = 6, label = Collect
    //
main_Collect_5_out_1 = 
    Collect(
    main_ShowConnections_1_out_1,
    main_Color_3_out_1,
    main_Text_3_out_1,
    main_Text_4_out_1,
    main_Caption_2_out_1,
    main_Color_4_out_1
    ) [instance: 5, cache: 1];
    // 
    // node Image[1]: x = 169, y = 629, inputs = 49, label = Image
    // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_1"
    // input[4]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[5]: defaulting = 0, visible = 0, type = 8, value = [7.64608 8.23837 0]
    // input[6]: defaulting = 0, visible = 0, type = 8, value = [7.64608 8.23837 54.2086]
    // input[7]: defaulting = 0, visible = 0, type = 5, value = 22.9038
    // input[8]: defaulting = 0, visible = 0, type = 1, value = 744
    // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.869
    // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0]
    // input[11]: defaulting = 1, visible = 0, type = 5, value = 23.8574
    // input[12]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[14]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[15]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[16]: defaulting = 1, visible = 0, type = 32, value = "none"
    // input[17]: defaulting = 1, visible = 0, type = 1, value = 1
    // input[18]: defaulting = 1, visible = 0, type = 1, value = 1
    // input[19]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[29]: defaulting = 1, visible = 0, type = 3, value = 0
    // input[41]: defaulting = 0, visible = 0, type = 32, value = "none"
    // depth: value = 24
    // window: position = (0.2480,0.0260), size = 0.7402x0.8984
    // internal caching: 1
    //
main_Image_1_out_1,
main_Image_1_out_2,
main_Image_1_out_3 = 
    Image(
    main_Image_1_in_1,
    main_Collect_5_out_1,
    main_Image_1_in_3,
    main_Image_1_in_4,
    main_Image_1_in_5,
    main_Image_1_in_6,
    main_Image_1_in_7,
    main_Image_1_in_8,
    main_Image_1_in_9,
    main_Image_1_in_10,
    main_Image_1_in_11,
    main_Image_1_in_12,
    main_Image_1_in_13,
    main_Image_1_in_14,
    main_Image_1_in_15,
    main_Image_1_in_16,
    main_Image_1_in_17,
    main_Image_1_in_18,
    main_Image_1_in_19,
    main_Image_1_in_20,
    main_Image_1_in_21,
    main_Image_1_in_22,
    main_Image_1_in_23,
    main_Image_1_in_24,
    main_Image_1_in_25,
    main_Image_1_in_26,
    main_Image_1_in_27,
    main_Image_1_in_28,
    main_Image_1_in_29,
    main_Image_1_in_30,
    main_Image_1_in_31,
    main_Image_1_in_32,
    main_Image_1_in_33,
    main_Image_1_in_34,
    main_Image_1_in_35,
    main_Image_1_in_36,
    main_Image_1_in_37,
    main_Image_1_in_38,
    main_Image_1_in_39,
    main_Image_1_in_40,
    main_Image_1_in_41,
    main_Image_1_in_42,
    main_Image_1_in_43,
    main_Image_1_in_44,
    main_Image_1_in_45,
    main_Image_1_in_46,
    main_Image_1_in_47,
    main_Image_1_in_48,
    main_Image_1_in_49
    ) [instance: 1, cache: 1];
// network: end of macro body
CacheScene(main_Image_1_in_1, main_Image_1_out_1, main_Image_1_out_2);
}
main_Caption_2_in_1 = {"octal value"" ""decimal value"};
main_Caption_2_in_2 = [.05 .95];
main_Caption_2_in_3 = NULL;
main_Caption_2_in_4 = NULL;
main_Caption_2_in_5 = NULL;
main_Caption_2_in_6 = NULL;
main_Caption_2_in_7 = NULL;
main_Caption_2_in_8 = NULL;
main_Caption_2_in_9 = NULL;
main_Caption_2_out_1 = NULL;
main_Caption_3_in_1 = "character";
main_Caption_3_in_2 = [.15 .94];
main_Caption_3_in_3 = NULL;
main_Caption_3_in_4 = NULL;
main_Caption_3_in_5 = NULL;
main_Caption_3_in_6 = 20;
main_Caption_3_in_7 = "area";
main_Caption_3_in_8 = NULL;
main_Caption_3_in_9 = NULL;
main_Caption_3_out_1 = NULL;
main_Construct_2_in_1 = {[-.5 0]};
main_Construct_2_in_2 = {[1 1]};
main_Construct_2_in_3 = [17 17];
main_Construct_2_in_4 = NULL;
main_Construct_2_out_1 = NULL;
main_ShowConnections_1_out_1 = NULL;
main_Import_2_in_1 = "fontlayout.dx";
main_Import_2_in_2 = NULL;
main_Import_2_in_3 = NULL;
main_Import_2_in_4 = NULL;
main_Import_2_in_5 = NULL;
main_Import_2_in_6 = NULL;
main_Import_2_out_1 = NULL;
main_Mark_4_in_2 = "positions";
main_Mark_4_out_1 = NULL;
main_Compute_4_in_1 = "[$0.x , $0.y+.25]";
main_Compute_4_in_3 = NULL;
main_Compute_4_out_1 = NULL;
main_Unmark_3_in_2 = NULL;
main_Unmark_3_out_1 = NULL;
main_Selector_1_in_1 = "Selector_1";
main_Selector_1_in_2 = "gothicger_t.dx" ;
main_Selector_1_in_3 = 255 ;
main_Selector_1_in_4 = NULL;
main_Selector_1_in_5 = NULL;
main_Selector_1_in_6 = NULL;
main_Selector_1_in_7 = NULL;
main_Selector_1_out_2 = "gothicger_t.dx" ;
main_Text_2_in_2 = NULL;
main_Text_2_in_3 = .6;
main_Text_2_in_5 = NULL;
main_Text_2_in_6 = NULL;
main_Text_2_out_1 = NULL;
main_Color_3_in_2 = "red";
main_Color_3_in_3 = NULL;
main_Color_3_in_4 = NULL;
main_Color_3_in_5 = NULL;
main_Color_3_out_1 = NULL;
main_Mark_1_in_2 = "positions";
main_Mark_1_out_1 = NULL;
main_Compute_2_in_1 = "[$0.x - .5, $0.y+.1]";
main_Compute_2_in_3 = NULL;
main_Compute_2_out_1 = NULL;
main_Unmark_1_in_2 = NULL;
main_Unmark_1_out_1 = NULL;
main_Rename_2_in_2 = "decimal";
main_Rename_2_in_3 = NULL;
main_Rename_2_out_1 = NULL;
main_Text_3_in_2 = NULL;
main_Text_3_in_3 = .3;
main_Text_3_in_4 = NULL;
main_Text_3_in_5 = NULL;
main_Text_3_in_6 = NULL;
main_Text_3_out_1 = NULL;
main_Mark_2_in_2 = "positions";
main_Mark_2_out_1 = NULL;
main_Compute_3_in_1 = "[$0.x - .5, $0.y+.6]";
main_Compute_3_in_3 = NULL;
main_Compute_3_out_1 = NULL;
main_Unmark_2_in_2 = NULL;
main_Unmark_2_out_1 = NULL;
main_Rename_3_in_2 = "octal";
main_Rename_3_in_3 = NULL;
main_Rename_3_out_1 = NULL;
main_Text_4_in_2 = NULL;
main_Text_4_in_3 = .3;
main_Text_4_in_4 = NULL;
main_Text_4_in_5 = NULL;
main_Text_4_in_6 = NULL;
main_Text_4_out_1 = NULL;
main_Color_4_in_2 = "red";
main_Color_4_in_3 = NULL;
main_Color_4_in_4 = NULL;
main_Color_4_in_5 = NULL;
main_Color_4_out_1 = NULL;
main_Collect_5_out_1 = NULL;
macro Image(
        id,
        object,
        where,
        useVector,
        to,
        from,
        width,
        resolution,
        aspect,
        up,
        viewAngle,
        perspective,
        options,
        buttonState = 1,
        buttonUpApprox = "none",
        buttonDownApprox = "none",
        buttonUpDensity = 1,
        buttonDownDensity = 1,
        renderMode = 0,
        defaultCamera,
        reset,
        backgroundColor,
        throttle,
        RECenable = 0,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable = 0,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        webOptions) -> (
        object,
        camera,
        where)
{
    ImageMessage(
        id,
        backgroundColor,
        throttle,
        RECenable,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        interactionMode,
        title,
        renderMode,
        buttonUpApprox,
        buttonDownApprox,
        buttonUpDensity,
        buttonDownDensity) [instance: 1, cache: 1];
    autoCamera =
        AutoCamera(
            object,
            "front",
            object,
            resolution,
            aspect,
            [0,1,0],
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    realCamera =
        Camera(
            to,
            from,
            width,
            resolution,
            aspect,
            up,
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    coloredDefaultCamera = 
	 UpdateCamera(defaultCamera,
            background=backgroundColor) [instance: 1, cache: 1];
    nullDefaultCamera =
        Inquire(defaultCamera,
            "is null + 1") [instance: 1, cache: 1];
    resetCamera =
        Switch(
            nullDefaultCamera,
            coloredDefaultCamera,
            autoCamera) [instance: 1, cache: 1];
    resetNull = 
        Inquire(
            reset,
            "is null + 1") [instance: 2, cache: 1];
    reset =
        Switch(
            resetNull,
            reset,
            0) [instance: 2, cache: 1];
    whichCamera =
        Compute(
            "($0 != 0 || $1 == 0) ? 1 : 2",
            reset,
            useVector) [instance: 1, cache: 1];
    camera = Switch(
            whichCamera,
            resetCamera,
            realCamera) [instance: 3, cache: 1];
    AAobject =
        AutoAxes(
            object,
            camera,
            AAlabels,
            AAticks,
            AAcorners,
            AAframe,
            AAadjust,
            AAcursor,
            AAgrid,
            AAcolors,
            AAannotation,
            AAlabelscale,
            AAfont,
            AAxTickLocs,
            AAyTickLocs,
            AAzTickLocs,
            AAxTickLabels,
            AAyTickLabels,
            AAzTickLabels) [instance: 1, cache: 1];
    switchAAenable = Compute("$0+1",
	     AAenable) [instance: 2, cache: 1];
    object = Switch(
	     switchAAenable,
	     object,
	     AAobject) [instance:4, cache: 1];
    SWapproximation_options =
        Switch(
            buttonState,
            buttonUpApprox,
            buttonDownApprox) [instance: 5, cache: 1];
    SWdensity_options =
        Switch(
            buttonState,
            buttonUpDensity,
            buttonDownDensity) [instance: 6, cache: 1];
    HWapproximation_options =
        Format(
            "%s,%s",
            buttonDownApprox,
            buttonUpApprox) [instance: 1, cache: 1];
    HWdensity_options =
        Format(
            "%d,%d",
            buttonDownDensity,
            buttonUpDensity) [instance: 2, cache: 1];
    switchRenderMode = Compute(
	     "$0+1",
	     renderMode) [instance: 3, cache: 1];
    approximation_options = Switch(
	     switchRenderMode,
            SWapproximation_options,
	     HWapproximation_options) [instance: 7, cache: 1];
    density_options = Switch(
	     switchRenderMode,
            SWdensity_options,
            HWdensity_options) [instance: 8, cache: 1];
    renderModeString = Switch(
            switchRenderMode,
            "software",
            "hardware")[instance: 9, cache: 1];
    object_tag = Inquire(
            object,
            "object tag")[instance: 3, cache: 1];
    annoted_object =
        Options(
            object,
            "send boxes",
            0,
            "cache",
            1,
            "object tag",
            object_tag,
            "ddcamera",
            whichCamera,
            "rendering approximation",
            approximation_options,
            "render every",
            density_options,
            "button state",
            buttonState,
            "rendering mode",
            renderModeString) [instance: 1, cache: 1];
    RECresNull =
        Inquire(
            RECresolution,
            "is null + 1") [instance: 4, cache: 1];
    ImageResolution =
        Inquire(
            camera,
            "camera resolution") [instance: 5, cache: 1];
    RECresolution =
        Switch(
            RECresNull,
            RECresolution,
            ImageResolution) [instance: 10, cache: 1];
    RECaspectNull =
        Inquire(
            RECaspect,
            "is null + 1") [instance: 6, cache: 1];
    ImageAspect =
        Inquire(
            camera,
            "camera aspect") [instance: 7, cache: 1];
    RECaspect =
        Switch(
            RECaspectNull,
            RECaspect,
            ImageAspect) [instance: 11, cache: 1];
    switchRECenable = Compute(
          "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4",
            RECenable,
            switchRenderMode,
            RECresolution,
            ImageResolution,
            RECaspect,
	     ImageAspect) [instance: 4, cache: 1];
    NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object);
    Display(
        NoRECobject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    image =
        Render(
            RECNoRerenderObject,
            camera) [instance: 1, cache: 1];
    Display(
        image,
        NULL,
        where,
        throttle) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    rec_where = Display(
        RECNoRerHW,
        camera,
        where,
        throttle) [instance: 1, cache: 0];
    rec_image = ReadImageWindow(
        rec_where) [instance: 1, cache: 1];
    WriteImage(
        rec_image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    RECupdateCamera =
	UpdateCamera(
	    camera,
	    resolution=RECresolution,
	    aspect=RECaspect) [instance: 2, cache: 1];
    Display(
        RECRerenderObject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    RECRerenderObject =
	ScaleScreen(
	    RECRerenderObject,
	    NULL,
	    RECresolution,
	    camera) [instance: 1, cache: 1];
    image =
        Render(
            RECRerenderObject,
            RECupdateCamera) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 2, cache: 1];
}
main_Image_1_in_1 = "Image_1";
main_Image_1_in_3 = "X24,,";
main_Image_1_in_4 = 1;
main_Image_1_in_5 = [7.64608 8.23837 0];
main_Image_1_in_6 = [7.64608 8.23837 54.2086];
main_Image_1_in_7 = 22.9038;
main_Image_1_in_8 = 744;
main_Image_1_in_9 = 0.869;
main_Image_1_in_10 = [0 1 0];
main_Image_1_in_11 = NULL;
main_Image_1_in_12 = 0;
main_Image_1_in_13 = NULL;
main_Image_1_in_14 = 1;
main_Image_1_in_15 = NULL;
main_Image_1_in_16 = NULL;
main_Image_1_in_17 = NULL;
main_Image_1_in_18 = NULL;
main_Image_1_in_19 = 0;
main_Image_1_in_20 = NULL;
main_Image_1_in_21 = NULL;
main_Image_1_in_22 = NULL;
main_Image_1_in_23 = NULL;
main_Image_1_in_25 = NULL;
main_Image_1_in_26 = NULL;
main_Image_1_in_27 = NULL;
main_Image_1_in_28 = NULL;
main_Image_1_in_29 = NULL;
main_Image_1_in_30 = NULL;
main_Image_1_in_31 = NULL;
main_Image_1_in_32 = NULL;
main_Image_1_in_33 = NULL;
main_Image_1_in_34 = NULL;
main_Image_1_in_35 = NULL;
main_Image_1_in_36 = NULL;
main_Image_1_in_37 = NULL;
main_Image_1_in_38 = NULL;
main_Image_1_in_39 = NULL;
main_Image_1_in_40 = NULL;
main_Image_1_in_41 = "none";
main_Image_1_in_42 = NULL;
main_Image_1_in_43 = NULL;
main_Image_1_in_44 = NULL;
main_Image_1_in_45 = NULL;
main_Image_1_in_46 = NULL;
main_Image_1_in_47 = NULL;
main_Image_1_in_48 = NULL;
main_Image_1_in_49 = NULL;
Executive("product version 4 1 1");
$sync
main();
