/*
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Open Asset Import Library (assimp)
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*/

#pragma once
#ifndef AI_AABB_H_INC
#define AI_AABB_H_INC

#ifdef __GNUC__
#pragma GCC system_header
#endif

#include <assimp/vector3.h>

// ---------------------------------------------------------------------------
/**
 *  An axis-aligned bounding box.
 */
struct aiAABB {
    C_STRUCT aiVector3D mMin;
    C_STRUCT aiVector3D mMax;

#ifdef __cplusplus
    /// @brief The default class constructor.
    aiAABB() = default;

    /// @brief The class constructor with the minimum and maximum.
    /// @param min  The minimum dimension.
    /// @param max  The maximum dimension.
    aiAABB(const aiVector3D &min, const aiVector3D &max) : mMin(min), mMax(max) {}

    ///	@brief  The class destructor.
    ~aiAABB() = default;

#endif // __cplusplus
};

#endif // AI_AABB_H_INC
