@cwd /usr/pkg
@name liblcf-0.7.0nb9
@blddep icu-77.1
@pkgdep icu>=77.1
@blddep shared-mime-info-2.4nb6
@pkgdep shared-mime-info>=2.2nb3
@blddep digest-20220214
@blddep libtool-base-2.4.7nb1
@blddep mktools-20250213
@blddep gmake-4.4.1
@blddep pkgconf-2.4.3nb1
@blddep cwrappers-20220403
@comment $NetBSD: PLIST,v 1.5 2022/01/16 14:32:01 nia Exp $
bin/lcf2xml
@comment MD5:a75ea5bcf4148edaf1bab8046dde53e2
bin/lcfstrings
@comment MD5:2d3ca2ebaa1ffe29b68e90424bcf7be0
include/lcf/config.h
@comment MD5:ea4514ac3663deb8a41b81bc32e3d800
include/lcf/context.h
@comment MD5:4ee9d8d46391a4813e5fbf93d8f2ac7c
include/lcf/dbarray.h
@comment MD5:45df2653a22f9278a1616797d694e0b2
include/lcf/dbarrayalloc.h
@comment MD5:191973e1f6593da6513620b27d300a32
include/lcf/dbbitarray.h
@comment MD5:950f0f46a81758910d519f59f92ee202
include/lcf/dbstring.h
@comment MD5:64cd18197495d3c321c6791fdfd5b7dc
include/lcf/encoder.h
@comment MD5:080e8edcacc22a87d605b17789df2b51
include/lcf/enum_tags.h
@comment MD5:494059b2cecaa58f6fd22f647cfc214c
include/lcf/flag_set.h
@comment MD5:21b5101cd702ddfa01762d9af36467f5
include/lcf/ini.h
@comment MD5:ab55ce82d2f8ef5f01a6768825e7948c
include/lcf/inireader.h
@comment MD5:c925ab70f56f3a631736b324d9ce1cb1
include/lcf/ldb/chunks.h
@comment MD5:92389c8955e0a504dcec97d77f539b85
include/lcf/ldb/reader.h
@comment MD5:b30f4d40fa2e95bc5ae78d50e53f3786
include/lcf/lmt/chunks.h
@comment MD5:0656f499279815702ffda2d18de356ca
include/lcf/lmt/reader.h
@comment MD5:54c0bc0bf88edbb16ad1d0a5bcfe34d9
include/lcf/lmu/chunks.h
@comment MD5:55f70ab52f837218ed2035a08d9ede96
include/lcf/lmu/reader.h
@comment MD5:da1f2d2c81a2f0a509d42695aa26b93a
include/lcf/lsd/chunks.h
@comment MD5:887d8918d2da0b92c4ec236a1c31c83c
include/lcf/lsd/reader.h
@comment MD5:f0c098b7d6d4635df13468786bcf1bda
include/lcf/reader_lcf.h
@comment MD5:084dfbc0725f098144b50ccf0ab1d736
include/lcf/reader_util.h
@comment MD5:79724439ca75a65037957e6718921a50
include/lcf/reader_xml.h
@comment MD5:f182f4e439a7ac6828dad5960e5e394e
include/lcf/rpg/actor.h
@comment MD5:4c897e60a31d1b957677b17b77b16b15
include/lcf/rpg/animation.h
@comment MD5:2e04030e70adeeece647da7f83f22e1a
include/lcf/rpg/animationcelldata.h
@comment MD5:d708eabde494748f1b5ee8a657e6dba1
include/lcf/rpg/animationframe.h
@comment MD5:3ee1b6d5c13e28c599f8fa2febd33125
include/lcf/rpg/animationtiming.h
@comment MD5:492d7b3ffcd1322c5806056f7ffdfe11
include/lcf/rpg/attribute.h
@comment MD5:32a2b72ba0a22500c50568342dc2cf35
include/lcf/rpg/battlecommand.h
@comment MD5:ace4c91101b62f9c5104a4261dbeb52c
include/lcf/rpg/battlecommands.h
@comment MD5:05331c83441b0a6174ac01dded2074ee
include/lcf/rpg/battleranimation.h
@comment MD5:1cface3146c441d11f9abdb8e4f9c0f8
include/lcf/rpg/battleranimationitemskill.h
@comment MD5:223fcb7eea68d48dc3b255b681bbb586
include/lcf/rpg/battleranimationpose.h
@comment MD5:9f56d2b55d675ce40d991b41f56f528e
include/lcf/rpg/battleranimationweapon.h
@comment MD5:e6f257915deb75d438bc499bb6c03c11
include/lcf/rpg/chipset.h
@comment MD5:e02e4810566770c8ef3589b1e2840e5f
include/lcf/rpg/class.h
@comment MD5:99da5cd4a69c68da048269c98d281b76
include/lcf/rpg/commonevent.h
@comment MD5:fefaab93956f9da1dbccea6c359d0d67
include/lcf/rpg/database.h
@comment MD5:3cb274320f6b0af7b11aaba542f48a9e
include/lcf/rpg/encounter.h
@comment MD5:4233da1ff66041ab9686447310c37895
include/lcf/rpg/enemy.h
@comment MD5:a8cf2942a1d2549d70ebc1d1b6d203dc
include/lcf/rpg/enemyaction.h
@comment MD5:69ad700d3d958f669f2a4fa85c1488da
include/lcf/rpg/equipment.h
@comment MD5:d3e7dfc183da386ff371ba24aa7a725e
include/lcf/rpg/event.h
@comment MD5:97edda52664a1f073ed22edea6e645b0
include/lcf/rpg/eventcommand.h
@comment MD5:689e06b6230714a5f11692eff17d28ba
include/lcf/rpg/eventpage.h
@comment MD5:32d444d63979dfca0bfe5fbc60ad59e8
include/lcf/rpg/eventpagecondition.h
@comment MD5:ca9fb65ba6eb354f23cd897e64433c6b
include/lcf/rpg/fwd.h
@comment MD5:7484f7c7f39850d7ce6b21e0dbd61fcf
include/lcf/rpg/item.h
@comment MD5:2647ca94d68e2ac142a40bdb72507a75
include/lcf/rpg/learning.h
@comment MD5:4339a31cfa67835a00a21641773bb324
include/lcf/rpg/map.h
@comment MD5:08dc541cbfa912cc9a4eb0669cf2d479
include/lcf/rpg/mapinfo.h
@comment MD5:263b8e359960b69847666794c77b6196
include/lcf/rpg/movecommand.h
@comment MD5:362be90ac4bd480c280620f7c6693410
include/lcf/rpg/moveroute.h
@comment MD5:2c83e3f1d327e3abde49e73aabb7d7bb
include/lcf/rpg/music.h
@comment MD5:8b74c356ad0e2d45b3e580682515ec42
include/lcf/rpg/parameters.h
@comment MD5:4cb02331a8aadafa9d45fbbd49d8b54e
include/lcf/rpg/rect.h
@comment MD5:3aefdfa533a3838d422fd468b8180b41
include/lcf/rpg/save.h
@comment MD5:dcc08ba83093dbed3cefca92bbd1c515
include/lcf/rpg/saveactor.h
@comment MD5:74cddd5ca9544d0972ce9dc34deade70
include/lcf/rpg/savecommonevent.h
@comment MD5:3325962f6d7c0cd1319d4de836192335
include/lcf/rpg/saveeasyrpgdata.h
@comment MD5:a39695f39b19c3992bb9f69979aabc8a
include/lcf/rpg/saveeventexecframe.h
@comment MD5:18d4f3fdbc8f7c02d28a8c290e00c12b
include/lcf/rpg/saveeventexecstate.h
@comment MD5:8ecd74c0942bfca12082d19bba916635
include/lcf/rpg/saveinventory.h
@comment MD5:26347adc2d60477f0412b6ba9be2c199
include/lcf/rpg/savemapevent.h
@comment MD5:9bd9bf4cef31834f70c7e67a2668eee1
include/lcf/rpg/savemapeventbase.h
@comment MD5:8a9b15eb6891fb4277c899c67e52494e
include/lcf/rpg/savemapinfo.h
@comment MD5:0fd22e0a4a6d74504263aef17330496f
include/lcf/rpg/savepanorama.h
@comment MD5:a8e51b55ac5c2fbf3b0f410ce8a1651b
include/lcf/rpg/savepartylocation.h
@comment MD5:f26f2c66174e632b64efe5bba96ecec2
include/lcf/rpg/savepicture.h
@comment MD5:f679126ec6d812d6edd0fef3f0e78544
include/lcf/rpg/savescreen.h
@comment MD5:2df45b52da6ea0726b6659c3831b4944
include/lcf/rpg/savesystem.h
@comment MD5:3a8404bc1847b9b6eda5516286472d65
include/lcf/rpg/savetarget.h
@comment MD5:94041cc6006e441874ee6c3c88d3b626
include/lcf/rpg/savetitle.h
@comment MD5:a545a5453af876e041b95f0d17271596
include/lcf/rpg/savevehiclelocation.h
@comment MD5:6ea86739ce70b3332ec8156f0987226a
include/lcf/rpg/skill.h
@comment MD5:f3f815c3eda509f1cc89fa92c590ecb5
include/lcf/rpg/sound.h
@comment MD5:660dfd9f7c538bf984e69b72bf624f9e
include/lcf/rpg/start.h
@comment MD5:da18031683a9d9a53951a0f2a0700427
include/lcf/rpg/state.h
@comment MD5:a9cf181a6e2a006444a579d58a702000
include/lcf/rpg/switch.h
@comment MD5:ca2b1e4636013f0bd2da15dca33a6cea
include/lcf/rpg/system.h
@comment MD5:95b8ece3776e8932a711afbdad19516a
include/lcf/rpg/terms.h
@comment MD5:0c54157eb02122276a73606c20e4cc80
include/lcf/rpg/terrain.h
@comment MD5:88fd674d756da9f8dfe1db151596371c
include/lcf/rpg/testbattler.h
@comment MD5:03e9200d4cde248c4a7f7b4f08ba5f13
include/lcf/rpg/treemap.h
@comment MD5:a0c89222ce6ba79edaf8b88e56bf0caf
include/lcf/rpg/troop.h
@comment MD5:7cfcd03f52012387accf70d05d8274b3
include/lcf/rpg/troopmember.h
@comment MD5:e5fc8f8d506eb677001256361297f068
include/lcf/rpg/trooppage.h
@comment MD5:6069764178ed765c916ce6ecfccd8f6d
include/lcf/rpg/trooppagecondition.h
@comment MD5:6e2463c7d950b88dd47fe122d853f729
include/lcf/rpg/variable.h
@comment MD5:75074d493f3d4331e565ad34e0387da2
include/lcf/saveopt.h
@comment MD5:2103865708e3c7eb382b8abaf105f666
include/lcf/scope_guard.h
@comment MD5:56a332d0b2c741e2abdba11e37e08552
include/lcf/span.h
@comment MD5:95ef93fa3e86d28552079e12b806abf5
include/lcf/string_view.h
@comment MD5:d3d784ce23f5c0bd73be59e9b8da68a2
include/lcf/third_party/span.h
@comment MD5:b743d028a43330cac7d9d71d5aa5f164
include/lcf/third_party/string_view.h
@comment MD5:171bca49c8d05db39a9bb3a4932e05da
include/lcf/writer_lcf.h
@comment MD5:831b1808e9cca9bc6dd5c3e676202956
include/lcf/writer_xml.h
@comment MD5:735b835fd957cbf76686e3e343b20742
lib/cmake/liblcf/liblcf-config.cmake
@comment MD5:2ba723d1b22dc049afab459c35147d5c
lib/liblcf.la
@comment MD5:fef7f7ffa486ad76eb2ef7390ae68ca0
lib/liblcf.a
@comment MD5:fc3accad474711660b4eff7e624389b5
lib/liblcf.so
@comment Symlink:liblcf.so.0.0.0
lib/liblcf.so.0
@comment Symlink:liblcf.so.0.0.0
lib/liblcf.so.0.0.0
@comment MD5:02bbe818bcd6744034abd030e7545170
lib/pkgconfig/liblcf.pc
@comment MD5:280884f70ff39470dc3416cc172153f7
share/mime/packages/liblcf.xml
@comment MD5:beac10dcc0856daf46030342834beb6b
@cwd /usr/pkg
@ignore
+COMMENT
@ignore
+DESC
@ignore
+BUILD_VERSION
@ignore
+BUILD_INFO
@ignore
+SIZE_PKG
@ignore
+SIZE_ALL
