# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-07-02 13:26-0400\n"
"PO-Revision-Date: 2018-03-28 19:16+0000\n"
"Language-Team: Chinese (Taiwan) (https://www.transifex.com/flareorg/teams/84925/zh_TW/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh_TW\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: ../../../src/Avatar.cpp:391
msgid "Your health is low!"
msgstr ""

#: ../../../src/Avatar.cpp:421
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr ""

#: ../../../src/Avatar.cpp:423
msgid "You may increase one or more attributes through the Character Menu."
msgstr ""

#: ../../../src/Avatar.cpp:427
msgid "You may unlock one or more abilities through the Powers Menu."
msgstr ""

#: ../../../src/Avatar.cpp:689
msgid "You are defeated."
msgstr ""

#: ../../../src/Avatar.cpp:935
msgid "Transformation expired. You have been moved back to a safe place."
msgstr ""

#: ../../../src/CampaignManager.cpp:152
#, c-format
msgid "%d %s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:171
#, c-format
msgid "%s x%d removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:173
#, c-format
msgid "%s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:187
#, c-format
msgid "You receive %d %s."
msgstr ""

#: ../../../src/CampaignManager.cpp:191
#, c-format
msgid "You receive %s x%d."
msgstr ""

#: ../../../src/CampaignManager.cpp:193
#, c-format
msgid "You receive %s."
msgstr ""

#: ../../../src/CampaignManager.cpp:210
#, c-format
msgid "You receive %d XP."
msgstr ""

#: ../../../src/CampaignManager.cpp:216
msgid "HP restored."
msgstr ""

#: ../../../src/CampaignManager.cpp:220
msgid "MP restored."
msgstr ""

#: ../../../src/CampaignManager.cpp:225
msgid "HP and MP restored."
msgstr ""

#: ../../../src/CampaignManager.cpp:229
msgid "Negative effects removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:235
msgid "HP and MP restored, negative effects removed"
msgstr ""

#: ../../../src/DeviceList.cpp:56
msgid ""
"SDL software renderer\n"
"\n"
"Often slower, but less likely to have issues."
msgstr ""

#: ../../../src/DeviceList.cpp:59
msgid ""
"SDL hardware renderer\n"
"\n"
"The default renderer that is often faster than the SDL software renderer."
msgstr ""

#: ../../../src/EngineSettings.cpp:586
msgid "Adventurer"
msgstr ""

#: ../../../src/Entity.cpp:527
msgid "miss"
msgstr ""

#: ../../../src/Entity.cpp:565 ../../../src/PowerManager.cpp:1220
#: ../../../src/StatBlock.cpp:926 ../../../src/StatBlock.cpp:932
#, c-format
msgid "+%d HP"
msgstr ""

#: ../../../src/Entity.cpp:572 ../../../src/StatBlock.cpp:937
#: ../../../src/StatBlock.cpp:943
#, c-format
msgid "+%d MP"
msgstr ""

#: ../../../src/EventManager.cpp:792
msgid "Unknown destination"
msgstr ""

#: ../../../src/GameState.cpp:37 ../../../src/GameState.cpp:58
msgid "Loading..."
msgstr ""

#: ../../../src/GameStateLoad.cpp:90 ../../../src/GameStateLoad.cpp:103
msgid "Delete Save"
msgstr ""

#: ../../../src/GameStateLoad.cpp:90
msgid "Delete this save?"
msgstr ""

#: ../../../src/GameStateLoad.cpp:92
msgid "Exit to Title"
msgstr ""

#: ../../../src/GameStateLoad.cpp:95
msgid "New Game"
msgstr ""

#: ../../../src/GameStateLoad.cpp:99 ../../../src/GameStateLoad.cpp:607
msgid "Choose a Slot"
msgstr ""

#: ../../../src/GameStateLoad.cpp:580 ../../../src/GameStateLoad.cpp:601
msgid "Enable a story mod to continue"
msgstr ""

#: ../../../src/GameStateLoad.cpp:596
msgid "Load Game"
msgstr ""

#: ../../../src/GameStateLoad.cpp:704
msgid "Entering game world..."
msgstr ""

#: ../../../src/GameStateLoad.cpp:707
msgid "Loading saved game..."
msgstr ""

#: ../../../src/GameStateLoad.cpp:740
msgid "Invalid save"
msgstr ""

#: ../../../src/GameStateLoad.cpp:764 ../../../src/ItemManager.cpp:745
#: ../../../src/MenuPowers.cpp:882 ../../../src/MenuPowers.cpp:1241
#: ../../../src/MenuPowers.cpp:1653
#, c-format
msgid "Level %d"
msgstr ""

#: ../../../src/GameStateNew.cpp:66 ../../../src/InputState.cpp:416
#: ../../../src/MenuConfig.cpp:254
msgid "Cancel"
msgstr ""

#: ../../../src/GameStateNew.cpp:69
msgid "Create"
msgstr ""

#: ../../../src/GameStateNew.cpp:77
msgid "Randomize"
msgstr ""

#: ../../../src/GameStateNew.cpp:93
msgid "Choose a Portrait"
msgstr ""

#: ../../../src/GameStateNew.cpp:97
msgid "Choose a Name"
msgstr ""

#: ../../../src/GameStateNew.cpp:101
msgid "Permadeath?"
msgstr ""

#: ../../../src/GameStateNew.cpp:105
msgid "Choose a Class"
msgstr ""

#: ../../../src/GameStateTitle.cpp:107
msgid "Play Game"
msgstr ""

#: ../../../src/GameStateTitle.cpp:110
msgid "Enable a core mod to continue"
msgstr ""

#: ../../../src/GameStateTitle.cpp:114 ../../../src/MenuMiniMap.cpp:152
msgid "Configuration"
msgstr ""

#: ../../../src/GameStateTitle.cpp:117
msgid "Credits"
msgstr ""

#: ../../../src/GameStateTitle.cpp:120
msgid "Exit Game"
msgstr ""

#: ../../../src/InputState.cpp:417
msgid "Accept"
msgstr ""

#: ../../../src/InputState.cpp:418 ../../../src/MenuMovementType.cpp:123
#: ../../../src/MenuMovementType.cpp:132 ../../../src/SDLInputState.cpp:670
#: ../../../src/SDLInputState.cpp:700
msgid "Up"
msgstr ""

#: ../../../src/InputState.cpp:419 ../../../src/MenuMovementType.cpp:125
#: ../../../src/MenuMovementType.cpp:134 ../../../src/SDLInputState.cpp:648
#: ../../../src/SDLInputState.cpp:678
msgid "Down"
msgstr ""

#: ../../../src/InputState.cpp:420 ../../../src/MenuMovementType.cpp:124
#: ../../../src/MenuMovementType.cpp:133 ../../../src/SDLInputState.cpp:655
#: ../../../src/SDLInputState.cpp:685
msgid "Left"
msgstr ""

#: ../../../src/InputState.cpp:421 ../../../src/MenuMovementType.cpp:126
#: ../../../src/MenuMovementType.cpp:135 ../../../src/SDLInputState.cpp:665
#: ../../../src/SDLInputState.cpp:695
msgid "Right"
msgstr ""

#: ../../../src/InputState.cpp:422
msgid "Bar1"
msgstr ""

#: ../../../src/InputState.cpp:423
msgid "Bar2"
msgstr ""

#: ../../../src/InputState.cpp:424
msgid "Bar3"
msgstr ""

#: ../../../src/InputState.cpp:425
msgid "Bar4"
msgstr ""

#: ../../../src/InputState.cpp:426
msgid "Bar5"
msgstr ""

#: ../../../src/InputState.cpp:427
msgid "Bar6"
msgstr ""

#: ../../../src/InputState.cpp:428
msgid "Bar7"
msgstr ""

#: ../../../src/InputState.cpp:429
msgid "Bar8"
msgstr ""

#: ../../../src/InputState.cpp:430
msgid "Bar9"
msgstr ""

#: ../../../src/InputState.cpp:431
msgid "Bar0"
msgstr ""

#: ../../../src/InputState.cpp:432 ../../../src/MenuActionBar.cpp:84
#: ../../../src/MenuCharacter.cpp:54
msgid "Character"
msgstr ""

#: ../../../src/InputState.cpp:433 ../../../src/MenuActionBar.cpp:85
#: ../../../src/MenuInventory.cpp:130 ../../../src/MenuVendor.cpp:59
msgid "Inventory"
msgstr ""

#: ../../../src/InputState.cpp:434 ../../../src/MenuActionBar.cpp:86
#: ../../../src/MenuPowers.cpp:159
msgid "Powers"
msgstr ""

#: ../../../src/InputState.cpp:435 ../../../src/MenuActionBar.cpp:87
#: ../../../src/MenuLog.cpp:72
msgid "Log"
msgstr ""

#: ../../../src/InputState.cpp:436
msgid "Main1"
msgstr ""

#: ../../../src/InputState.cpp:437
msgid "Main2"
msgstr ""

#: ../../../src/InputState.cpp:438
msgid "Ctrl"
msgstr ""

#: ../../../src/InputState.cpp:439
msgid "Shift"
msgstr ""

#: ../../../src/InputState.cpp:440
msgid "Alt"
msgstr ""

#: ../../../src/InputState.cpp:441 ../../../src/SDLInputState.cpp:677
msgid "Delete"
msgstr ""

#: ../../../src/InputState.cpp:442
msgid "ActionBar Accept"
msgstr ""

#: ../../../src/InputState.cpp:443
msgid "ActionBar Left"
msgstr ""

#: ../../../src/InputState.cpp:444
msgid "ActionBar Right"
msgstr ""

#: ../../../src/InputState.cpp:445
msgid "ActionBar Use"
msgstr ""

#: ../../../src/InputState.cpp:446
msgid "Developer Menu"
msgstr ""

#: ../../../src/InputState.cpp:448
msgid "Left Mouse"
msgstr ""

#: ../../../src/InputState.cpp:449
msgid "Middle Mouse"
msgstr ""

#: ../../../src/InputState.cpp:450
msgid "Right Mouse"
msgstr ""

#: ../../../src/InputState.cpp:451
msgid "Wheel Up"
msgstr ""

#: ../../../src/InputState.cpp:452
msgid "Wheel Down"
msgstr ""

#: ../../../src/InputState.cpp:453
msgid "Mouse X1"
msgstr ""

#: ../../../src/InputState.cpp:454
msgid "Mouse X2"
msgstr ""

#: ../../../src/ItemManager.cpp:475
msgid "Unknown Item"
msgstr ""

#: ../../../src/ItemManager.cpp:646 ../../../src/MenuPowers.cpp:981
#, c-format
msgid "%d%% Speed"
msgstr ""

#: ../../../src/ItemManager.cpp:650 ../../../src/MenuPowers.cpp:984
#, c-format
msgid "%d%% Attack Speed"
msgstr ""

#: ../../../src/ItemManager.cpp:672 ../../../src/MenuCharacter.cpp:352
#: ../../../src/MenuPowers.cpp:953
#, c-format
msgid "Resistance (%s)"
msgstr ""

#: ../../../src/ItemManager.cpp:682
#, c-format
msgid "Requires %s"
msgstr ""

#: ../../../src/ItemManager.cpp:731
msgid "Quest Item"
msgstr ""

#: ../../../src/ItemManager.cpp:758
#, c-format
msgid "Quality: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:783
#, c-format
msgid "Absorb: %d-%d"
msgstr ""

#: ../../../src/ItemManager.cpp:785
#, c-format
msgid "Absorb: %d"
msgstr ""

#: ../../../src/ItemManager.cpp:825 ../../../src/MenuPowers.cpp:1228
#: ../../../src/MenuPowers.cpp:1231
#, c-format
msgid "Requires Level %d"
msgstr ""

#: ../../../src/ItemManager.cpp:836 ../../../src/MenuPowers.cpp:1220
#: ../../../src/MenuPowers.cpp:1222
#, c-format
msgid "Requires %s %d"
msgstr ""

#: ../../../src/ItemManager.cpp:847
#, c-format
msgid "Requires Class: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:863 ../../../src/ItemManager.cpp:875
#, c-format
msgid "Buy Price: %d %s"
msgstr ""

#: ../../../src/ItemManager.cpp:865 ../../../src/ItemManager.cpp:877
#, c-format
msgid "Buy Price: %d %s each"
msgstr ""

#: ../../../src/ItemManager.cpp:885
#, c-format
msgid "Sell Price: %d %s"
msgstr ""

#: ../../../src/ItemManager.cpp:887
#, c-format
msgid "Sell Price: %d %s each"
msgstr ""

#: ../../../src/ItemManager.cpp:898
msgid "Set:"
msgstr ""

#: ../../../src/ItemManager.cpp:905
#, c-format
msgid "%d items:"
msgstr ""

#: ../../../src/ItemManager.cpp:920
#, c-format
msgid "Press [%s] to read"
msgstr ""

#: ../../../src/ItemManager.cpp:923
#, c-format
msgid "Press [%s] to use"
msgstr ""

#: ../../../src/MenuActionBar.cpp:239 ../../../src/MenuActionBar.cpp:246
#: ../../../src/MenuActionBar.cpp:249 ../../../src/MenuActionBar.cpp:255
#, c-format
msgid "Hotkey: %s"
msgstr ""

#: ../../../src/MenuActionBar.cpp:621
msgid "Not enough MP."
msgstr ""

#: ../../../src/MenuActiveEffects.cpp:124
#, c-format
msgid "x%d"
msgstr ""

#: ../../../src/MenuActiveEffects.cpp:219
msgid "Remaining:"
msgstr ""

#: ../../../src/MenuActiveEffects.cpp:225
#, c-format
msgid "x%d stacks"
msgstr ""

#: ../../../src/MenuCharacter.cpp:73 ../../../src/MenuCharacter.cpp:78
msgid "Name"
msgstr ""

#: ../../../src/MenuCharacter.cpp:74 ../../../src/MenuCharacter.cpp:79
msgid "Level"
msgstr ""

#: ../../../src/MenuCharacter.cpp:309
#, c-format
msgid "Available stat points: %d"
msgstr ""

#: ../../../src/MenuCharacter.cpp:353
#, c-format
msgid "Reduces the damage taken from \"%s\" elemental attacks."
msgstr ""

#: ../../../src/MenuCharacter.cpp:363 ../../../src/MenuManager.cpp:301
#, c-format
msgid "XP: %d"
msgstr ""

#: ../../../src/MenuCharacter.cpp:365
#, c-format
msgid "Next: %d"
msgstr ""

#: ../../../src/MenuCharacter.cpp:371
#, c-format
msgid "base (%d), bonus (%d)"
msgstr ""

#: ../../../src/MenuCharacter.cpp:379 ../../../src/MenuCharacter.cpp:393
msgid "Related stats:"
msgstr ""

#: ../../../src/MenuCharacter.cpp:419 ../../../src/MenuCharacter.cpp:443
#, c-format
msgid "Each level grants %d."
msgstr ""

#: ../../../src/MenuCharacter.cpp:423 ../../../src/MenuCharacter.cpp:447
#, c-format
msgid "Each point of %s grants %d."
msgstr ""

#: ../../../src/MenuConfig.cpp:122 ../../../src/MenuConfig.cpp:1256
msgid "Clear"
msgstr ""

#: ../../../src/MenuConfig.cpp:122 ../../../src/MenuConfig.cpp:1254
msgid "Assign:"
msgstr ""

#: ../../../src/MenuConfig.cpp:123 ../../../src/MenuConfig.cpp:253
msgid "Defaults"
msgstr ""

#: ../../../src/MenuConfig.cpp:123
msgid "Reset ALL settings?"
msgstr ""

#: ../../../src/MenuConfig.cpp:252 ../../../src/MenuNumPicker.cpp:49
msgid "OK"
msgstr ""

#: ../../../src/MenuConfig.cpp:256 ../../../src/MenuGameOver.cpp:72
msgid "Continue"
msgstr ""

#: ../../../src/MenuConfig.cpp:258
msgid "Save Game"
msgstr ""

#: ../../../src/MenuConfig.cpp:301 ../../../src/MenuConfig.cpp:352
msgid "Default"
msgstr ""

#: ../../../src/MenuConfig.cpp:301
msgid ""
"Show all loot tooltips, except for those that would be obscured by the "
"player or an enemy. Temporarily show all loot tooltips with 'Alt'."
msgstr ""

#: ../../../src/MenuConfig.cpp:302
msgid "Show all"
msgstr ""

#: ../../../src/MenuConfig.cpp:302
msgid ""
"Always show loot tooltips. Temporarily hide all loot tooltips with 'Alt'."
msgstr ""

#: ../../../src/MenuConfig.cpp:303 ../../../src/MenuConfig.cpp:308
msgid "Hidden"
msgstr ""

#: ../../../src/MenuConfig.cpp:303
msgid ""
"Always hide loot tooltips, except for when a piece of loot is hovered with "
"the mouse cursor. Temporarily show all loot tooltips with 'Alt'."
msgstr ""

#: ../../../src/MenuConfig.cpp:306
msgid "Visible"
msgstr ""

#: ../../../src/MenuConfig.cpp:307
msgid "Visible (2x zoom)"
msgstr ""

#: ../../../src/MenuConfig.cpp:311
msgid ""
"Controls the type of warning to be activated when the player is below the "
"low health threshold."
msgstr ""

#: ../../../src/MenuConfig.cpp:312
msgid "- Display a message"
msgstr ""

#: ../../../src/MenuConfig.cpp:313
msgid "- Play a sound"
msgstr ""

#: ../../../src/MenuConfig.cpp:314
msgid "- Change the cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:316
msgid "Disabled"
msgstr ""

#: ../../../src/MenuConfig.cpp:317
msgid "All"
msgstr ""

#: ../../../src/MenuConfig.cpp:318
msgid "Message & Cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:319
msgid "Message & Sound"
msgstr ""

#: ../../../src/MenuConfig.cpp:320
msgid "Sound & Cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:321
msgid "Message"
msgstr ""

#: ../../../src/MenuConfig.cpp:322
msgid "Cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:323
msgid "Sound"
msgstr ""

#: ../../../src/MenuConfig.cpp:329
msgid ""
"When the player's health drops below the given threshold, the low health "
"notifications are triggered if one or more of them is enabled."
msgstr ""

#: ../../../src/MenuConfig.cpp:347
msgid "The maximum frame rate that the game will be allowed to run at."
msgstr ""

#: ../../../src/MenuConfig.cpp:351
msgid ""
"The render size refers to the height in pixels of the surface used to draw "
"the game. Mods define the allowed render sizes, but this option allows "
"overriding the maximum size."
msgstr ""

#: ../../../src/MenuConfig.cpp:374 ../../../src/MenuConfig.cpp:1679
#: ../../../src/MenuGameOver.cpp:116
msgid "Exit"
msgstr ""

#: ../../../src/MenuConfig.cpp:375
msgid "Video"
msgstr ""

#: ../../../src/MenuConfig.cpp:376
msgid "Audio"
msgstr ""

#: ../../../src/MenuConfig.cpp:377
msgid "Interface"
msgstr ""

#: ../../../src/MenuConfig.cpp:378
msgid "Input"
msgstr ""

#: ../../../src/MenuConfig.cpp:379
msgid "Keybindings"
msgstr ""

#: ../../../src/MenuConfig.cpp:380
msgid "Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:392
msgid "Paused"
msgstr ""

#: ../../../src/MenuConfig.cpp:395
msgid "Time Played"
msgstr ""

#: ../../../src/MenuConfig.cpp:401
msgid "Renderer"
msgstr ""

#: ../../../src/MenuConfig.cpp:402
msgid "Full Screen Mode"
msgstr ""

#: ../../../src/MenuConfig.cpp:403
msgid "Hardware surfaces"
msgstr ""

#: ../../../src/MenuConfig.cpp:404
msgid "V-Sync"
msgstr ""

#: ../../../src/MenuConfig.cpp:405
msgid "Texture Filtering"
msgstr ""

#: ../../../src/MenuConfig.cpp:406
msgid "DPI scaling"
msgstr ""

#: ../../../src/MenuConfig.cpp:407
msgid "Parallax Layers"
msgstr ""

#: ../../../src/MenuConfig.cpp:408
msgid "Allow changing gamma"
msgstr ""

#: ../../../src/MenuConfig.cpp:409
msgid "Gamma"
msgstr ""

#: ../../../src/MenuConfig.cpp:410
msgid "Maximum Render Size"
msgstr ""

#: ../../../src/MenuConfig.cpp:411
msgid "Frame Limit"
msgstr ""

#: ../../../src/MenuConfig.cpp:413
msgid "Sound Volume"
msgstr ""

#: ../../../src/MenuConfig.cpp:414
msgid "Music Volume"
msgstr ""

#: ../../../src/MenuConfig.cpp:416
msgid "Language"
msgstr ""

#: ../../../src/MenuConfig.cpp:417
msgid "Show FPS"
msgstr ""

#: ../../../src/MenuConfig.cpp:418
msgid "Hardware mouse cursor"
msgstr ""

#: ../../../src/MenuConfig.cpp:419
msgid "Colorblind Mode"
msgstr ""

#: ../../../src/MenuConfig.cpp:420
msgid "Developer Mode"
msgstr ""

#: ../../../src/MenuConfig.cpp:421
msgid "Subtitles"
msgstr ""

#: ../../../src/MenuConfig.cpp:422
msgid "Loot tooltip visibility"
msgstr ""

#: ../../../src/MenuConfig.cpp:423
msgid "Mini-map mode"
msgstr ""

#: ../../../src/MenuConfig.cpp:424
msgid "Always show stat bar labels"
msgstr ""

#: ../../../src/MenuConfig.cpp:425
msgid "Allow stat bar auto-hiding"
msgstr ""

#: ../../../src/MenuConfig.cpp:426
msgid "Show combat text"
msgstr ""

#: ../../../src/MenuConfig.cpp:427
msgid "Automatically equip items"
msgstr ""

#: ../../../src/MenuConfig.cpp:428
msgid "Show hidden entity markers"
msgstr ""

#: ../../../src/MenuConfig.cpp:429
msgid "Low health notification"
msgstr ""

#: ../../../src/MenuConfig.cpp:430
msgid "Low health threshold"
msgstr ""

#: ../../../src/MenuConfig.cpp:431
msgid "Show item comparison tooltips"
msgstr ""

#: ../../../src/MenuConfig.cpp:434 ../../../src/MenuMovementType.cpp:94
#: ../../../src/MenuMovementType.cpp:131
msgid "Joystick"
msgstr ""

#: ../../../src/MenuConfig.cpp:435
msgid "Move hero using mouse"
msgstr ""

#: ../../../src/MenuConfig.cpp:436
msgid "Mouse aim"
msgstr ""

#: ../../../src/MenuConfig.cpp:437
msgid "Do not use mouse"
msgstr ""

#: ../../../src/MenuConfig.cpp:438
msgid "Swap mouse movement button"
msgstr ""

#: ../../../src/MenuConfig.cpp:439
msgid "Attack with mouse movement"
msgstr ""

#: ../../../src/MenuConfig.cpp:440
msgid "Joystick Deadzone"
msgstr ""

#: ../../../src/MenuConfig.cpp:441
msgid "Touch Controls"
msgstr ""

#: ../../../src/MenuConfig.cpp:442
msgid "Touch Gamepad Scaling"
msgstr ""

#: ../../../src/MenuConfig.cpp:452
#, c-format
msgid "Primary binding: %s"
msgstr ""

#: ../../../src/MenuConfig.cpp:453
#, c-format
msgid "Alternate binding: %s"
msgstr ""

#: ../../../src/MenuConfig.cpp:454
#, c-format
msgid "Joystick binding: %s"
msgstr ""

#: ../../../src/MenuConfig.cpp:556
msgid ""
"Will try to store surfaces in video memory versus system memory. The effect "
"this has on performance depends on the renderer."
msgstr ""

#: ../../../src/MenuConfig.cpp:557
msgid ""
"Prevents screen tearing. Disable if you experience \"stuttering\" in "
"windowed mode or input lag."
msgstr ""

#: ../../../src/MenuConfig.cpp:558
msgid ""
"When enabled, this uses the screen DPI in addition to the window dimensions "
"to scale the rendering resolution. Otherwise, only the window dimensions are"
" used."
msgstr ""

#: ../../../src/MenuConfig.cpp:559
msgid ""
"This enables parallax (non-tile) layers. Disabling this setting can improve "
"performance in some cases."
msgstr ""

#: ../../../src/MenuConfig.cpp:560
msgid ""
"Enables the below setting that controls the screen gamma level. The behavior"
" of the gamma setting can vary between platforms."
msgstr ""

#: ../../../src/MenuConfig.cpp:561
msgid ""
"Provides additional text for information that is primarily conveyed through "
"color."
msgstr ""

#: ../../../src/MenuConfig.cpp:562
msgid ""
"Some mods will automatically hide the stat bars when they are inactive. "
"Disabling this option will keep them displayed at all times."
msgstr ""

#: ../../../src/MenuConfig.cpp:563
msgid ""
"When enabled, empty equipment slots will be filled with applicable items "
"when they are obtained."
msgstr ""

#: ../../../src/MenuConfig.cpp:564
msgid ""
"Shows a marker above enemies, allies, and the player when they are obscured "
"by tall objects."
msgstr ""

#: ../../../src/MenuConfig.cpp:565
msgid ""
"When enabled, tooltips for equipped items of the same type are shown next to"
" standard item tooltips."
msgstr ""

#: ../../../src/MenuConfig.cpp:566
msgid ""
"This allows the game to be controlled entirely with the keyboard (or "
"joystick)."
msgstr ""

#: ../../../src/MenuConfig.cpp:567
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if 'Main1' or"
" 'Main2' is used to move the hero. If enabled, 'Main2' will move the hero "
"instead of 'Main1'."
msgstr ""

#: ../../../src/MenuConfig.cpp:568
msgid ""
"When 'Move hero using mouse' is enabled, this setting controls if the Power "
"assigned to the movement button can be used by targeting an enemy. If this "
"setting is disabled, it is required to use 'Shift' to access the Power "
"assigned to the movement button."
msgstr ""

#: ../../../src/MenuConfig.cpp:569
msgid ""
"The player's attacks will be aimed in the direction of the mouse cursor when"
" this is enabled."
msgstr ""

#: ../../../src/MenuConfig.cpp:570
msgid ""
"When enabled, a virtual gamepad will be added in-game. Other interactions, "
"such as drag-and-drop behavior, are also altered to better suit touch input."
msgstr ""

#: ../../../src/MenuConfig.cpp:621
msgid "Active Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:630
msgid "Available Mods"
msgstr ""

#: ../../../src/MenuConfig.cpp:649
msgid "<< Disable"
msgstr ""

#: ../../../src/MenuConfig.cpp:655
msgid "Enable >>"
msgstr ""

#: ../../../src/MenuConfig.cpp:1536
msgid "Version:"
msgstr ""

#: ../../../src/MenuConfig.cpp:1541
msgid "Game:"
msgstr ""

#: ../../../src/MenuConfig.cpp:1546
msgid "Engine version:"
msgstr ""

#: ../../../src/MenuConfig.cpp:1554
msgid "Requires mods:"
msgstr ""

#: ../../../src/MenuConfig.cpp:1662 ../../../src/SDLInputState.cpp:750
msgid "(none)"
msgstr ""

#: ../../../src/MenuConfig.cpp:1679 ../../../src/MenuGameOver.cpp:73
msgid "Save & Exit"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:65
msgid "Execute"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:103 ../../../src/MenuDevConsole.cpp:153
msgid "Developer Console"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:143
#, c-format
msgid "Use '%s' to inspect with the cursor."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:148
msgid "Arguments with spaces should be enclosed with double quotes. Example:"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:149
msgid "Type 'help' to get a list of commands."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:211 ../../../src/MenuDevConsole.cpp:215
msgid "px"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:226
msgid "Distance"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:241 ../../../src/MenuDevConsole.cpp:289
#: ../../../src/MenuDevConsole.cpp:303
msgid "Entity"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:263 ../../../src/MenuDevConsole.cpp:270
msgid "none"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:264 ../../../src/MenuDevConsole.cpp:266
msgid "wall"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:265 ../../../src/MenuDevConsole.cpp:267
msgid "short wall / pit"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:268
msgid "entity"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:269
msgid "entity, ally"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:276
msgid "Tile"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:377
msgid "adds a power to the action bar"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:378
msgid "turns on/off the display of the FPS counter"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:379
msgid "turns on/off all of the HUD elements"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:380
msgid "turns on/off the developer hud"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:381
msgid ""
"Prints a list of powers that match a search term. No search term will list "
"all items"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:382
msgid "Prints out all the map filenames located in the \"maps/\" directory."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:383
msgid ""
"Prints out the active campaign statuses that match a search term. No search "
"term will list all active statuses"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:384
msgid ""
"Prints a list of items that match a search term. No search term will list "
"all items"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:385
msgid ""
"parses a series of event components and executes them as a single event"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:386
msgid "clears the command history"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:387
msgid "displays this text"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:394
msgid "Toggled the developer hud"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:398
msgid "Toggled the hud"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:402
msgid "Toggled the FPS counter"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:552
msgid "ERROR: Incorrect number of arguments"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:554 ../../../src/MenuDevConsole.cpp:582
msgid "HINT:"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:554
msgid "<id>"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:570
#, c-format
msgid "ERROR: '%s' is not a valid event key"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:580
msgid "ERROR: Too few arguments"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:582
msgid "<key>=<val> <key>=<val> ..."
msgstr ""

#: ../../../src/MenuDevConsole.cpp:587
msgid "ERROR: Unknown command"
msgstr ""

#: ../../../src/MenuDevConsole.cpp:589
msgid "HINT: Type help"
msgstr ""

#: ../../../src/MenuEnemy.cpp:162
#, c-format
msgid "%s level %d"
msgstr ""

#: ../../../src/MenuEnemy.cpp:186
msgid "Dead"
msgstr ""

#: ../../../src/MenuEnemy.cpp:188
msgid "Destroyed"
msgstr ""

#: ../../../src/MenuGameOver.cpp:69
msgid "Game Over"
msgstr ""

#: ../../../src/MenuInventory.cpp:178
#, c-format
msgid "Lost %d%% of %s."
msgstr ""

#: ../../../src/MenuInventory.cpp:185
#, c-format
msgid "Lost %d%% of total XP."
msgstr ""

#: ../../../src/MenuInventory.cpp:190
#, c-format
msgid "Lost %d%% of current level XP."
msgstr ""

#: ../../../src/MenuInventory.cpp:216
#, c-format
msgid "Lost %s."
msgstr ""

#: ../../../src/MenuInventory.cpp:258 ../../../src/MenuStash.cpp:276
#, c-format
msgid "%d %s"
msgstr ""

#: ../../../src/MenuInventory.cpp:301
msgid "Pick up item(s):"
msgstr ""

#: ../../../src/MenuInventory.cpp:302
msgid "Use or equip item:"
msgstr ""

#: ../../../src/MenuInventory.cpp:303
#, c-format
msgid "%s modifiers"
msgstr ""

#: ../../../src/MenuInventory.cpp:304
msgid "Select a quantity of item:"
msgstr ""

#: ../../../src/MenuInventory.cpp:307
msgid "Stash item stack:"
msgstr ""

#: ../../../src/MenuInventory.cpp:309
msgid "Sell item stack:"
msgstr ""

#: ../../../src/MenuInventory.cpp:576
msgid "You don't have enough of the required item."
msgstr ""

#: ../../../src/MenuInventory.cpp:588
msgid "You can't use this item right now."
msgstr ""

#: ../../../src/MenuInventory.cpp:600
msgid "This item can only be used from the action bar."
msgstr ""

#: ../../../src/MenuInventory.cpp:718
msgid "Inventory is full."
msgstr ""

#: ../../../src/MenuInventory.cpp:843
#, c-format
msgid "Not enough %s."
msgstr ""

#: ../../../src/MenuInventory.cpp:863 ../../../src/MenuInventory.cpp:870
msgid "This item can not be sold."
msgstr ""

#: ../../../src/MenuLog.cpp:91
msgid "Notes"
msgstr ""

#: ../../../src/MenuLog.cpp:92
msgid "Quests"
msgstr ""

#: ../../../src/MenuManager.cpp:305
#, c-format
msgid "XP: %d/%d"
msgstr ""

#: ../../../src/MenuManager.cpp:875
msgid "This item can not be dropped."
msgstr ""

#: ../../../src/MenuManager.cpp:1501
msgid "Equipped"
msgstr ""

#: ../../../src/MenuMovementType.cpp:87
msgid "Select a Movement Type"
msgstr ""

#: ../../../src/MenuMovementType.cpp:89
msgid "Can be changed later in the Configuration menu."
msgstr ""

#: ../../../src/MenuMovementType.cpp:92 ../../../src/MenuMovementType.cpp:122
msgid "Keyboard"
msgstr ""

#: ../../../src/MenuMovementType.cpp:93 ../../../src/MenuMovementType.cpp:128
msgid "Mouse"
msgstr ""

#: ../../../src/MenuMovementType.cpp:129
msgid "Button"
msgstr ""

#: ../../../src/MenuNumPicker.cpp:59
msgid "Enter amount:"
msgstr ""

#: ../../../src/MenuPowers.cpp:894
msgid "Passive"
msgstr ""

#: ../../../src/MenuPowers.cpp:901
#, c-format
msgid "Costs %d MP"
msgstr ""

#: ../../../src/MenuPowers.cpp:905
#, c-format
msgid "Costs %d HP"
msgstr ""

#: ../../../src/MenuPowers.cpp:909
msgid "Cooldown:"
msgstr ""

#: ../../../src/MenuPowers.cpp:960 ../../../src/MenuPowers.cpp:963
msgid "Damage per second"
msgstr ""

#: ../../../src/MenuPowers.cpp:966 ../../../src/MenuPowers.cpp:969
msgid "HP per second"
msgstr ""

#: ../../../src/MenuPowers.cpp:972 ../../../src/MenuPowers.cpp:975
msgid "MP per second"
msgstr ""

#: ../../../src/MenuPowers.cpp:979
msgid "Immobilize"
msgstr ""

#: ../../../src/MenuPowers.cpp:987
msgid "Immunity"
msgstr ""

#: ../../../src/MenuPowers.cpp:990
msgid "Immunity to damage over time"
msgstr ""

#: ../../../src/MenuPowers.cpp:993
msgid "Immunity to slow"
msgstr ""

#: ../../../src/MenuPowers.cpp:996
msgid "Immunity to stun"
msgstr ""

#: ../../../src/MenuPowers.cpp:999
msgid "Immunity to HP steal"
msgstr ""

#: ../../../src/MenuPowers.cpp:1002
msgid "Immunity to MP steal"
msgstr ""

#: ../../../src/MenuPowers.cpp:1005
msgid "Immunity to knockback"
msgstr ""

#: ../../../src/MenuPowers.cpp:1008
msgid "Immunity to damage reflection"
msgstr ""

#: ../../../src/MenuPowers.cpp:1014
msgid "Stun"
msgstr ""

#: ../../../src/MenuPowers.cpp:1017
msgid "Automatic revive on death"
msgstr ""

#: ../../../src/MenuPowers.cpp:1020
msgid "Convert"
msgstr ""

#: ../../../src/MenuPowers.cpp:1023
msgid "Fear"
msgstr ""

#: ../../../src/MenuPowers.cpp:1026
msgid "Lifespan"
msgstr ""

#: ../../../src/MenuPowers.cpp:1050
msgid "Magical Shield"
msgstr ""

#: ../../../src/MenuPowers.cpp:1079
msgid "Healing"
msgstr ""

#: ../../../src/MenuPowers.cpp:1082
msgid "Knockback"
msgstr ""

#: ../../../src/MenuPowers.cpp:1106
#, c-format
msgid "%d%% chance"
msgstr ""

#: ../../../src/MenuPowers.cpp:1158
msgid "Base Accuracy"
msgstr ""

#: ../../../src/MenuPowers.cpp:1178
msgid "Base Critical Chance"
msgstr ""

#: ../../../src/MenuPowers.cpp:1186
msgid "Ignores Absorbtion"
msgstr ""

#: ../../../src/MenuPowers.cpp:1191
msgid "Ignores Avoidance"
msgstr ""

#: ../../../src/MenuPowers.cpp:1196
#, c-format
msgid "%d%% Chance to crit slowed targets"
msgstr ""

#: ../../../src/MenuPowers.cpp:1201
#, c-format
msgid "Elemental Damage (%s)"
msgstr ""

#: ../../../src/MenuPowers.cpp:1210
#, c-format
msgid "Requires a %s"
msgstr ""

#: ../../../src/MenuPowers.cpp:1248 ../../../src/MenuPowers.cpp:1251
#, c-format
msgid "Requires Power: %s"
msgstr ""

#: ../../../src/MenuPowers.cpp:1260
msgid "Click to Unlock (uses 1 Skill Point)"
msgstr ""

#: ../../../src/MenuPowers.cpp:1264 ../../../src/MenuPowers.cpp:1266
msgid "Requires 1 Skill Point"
msgstr ""

#: ../../../src/MenuPowers.cpp:1466
#, c-format
msgid "Available skill points: %d"
msgstr ""

#: ../../../src/MenuPowers.cpp:1498
msgid "Next Level:"
msgstr ""

#: ../../../src/MenuStash.cpp:80 ../../../src/MenuStash.cpp:161
msgid "Stash"
msgstr ""

#: ../../../src/MenuStash.cpp:174 ../../../src/MenuStash.cpp:188
msgid "Private"
msgstr ""

#: ../../../src/MenuStash.cpp:175
msgid "Shared"
msgstr ""

#: ../../../src/MenuStash.cpp:340
msgid "This item can not be stored in the stash."
msgstr ""

#: ../../../src/MenuStash.cpp:345
msgid "This item can not be stored in the private stash."
msgstr ""

#: ../../../src/MenuStash.cpp:350
msgid "This item can not be stored in the shared stash."
msgstr ""

#: ../../../src/MenuStash.cpp:360
msgid "Stash is full."
msgstr ""

#: ../../../src/MenuStash.cpp:414
#, c-format
msgid "Can not store item in stash: %s"
msgstr ""

#: ../../../src/MenuTalker.cpp:448
#, c-format
msgid "<dialog node %d>"
msgstr ""

#: ../../../src/MenuTalker.cpp:456
msgid "Trade"
msgstr ""

#: ../../../src/MenuVendor.cpp:60
msgid "Buyback"
msgstr ""

#: ../../../src/MenuVendor.cpp:283
msgid "Vendor"
msgstr ""

#: ../../../src/PowerManager.cpp:1204
#, c-format
msgid "+%d Shield"
msgstr ""

#: ../../../src/PowerManager.cpp:1461
msgid "You are already transformed, untransform first."
msgstr ""

#: ../../../src/PowerManager.cpp:1473
msgid "Could not untransform at this position."
msgstr ""

#: ../../../src/QuestLog.cpp:234
msgid "Completed Quests"
msgstr ""

#: ../../../src/SaveLoad.cpp:250 ../../../src/SaveLoad.cpp:251
msgid "Game saved."
msgstr ""

#: ../../../src/SDLInputState.cpp:645
msgid "BkSp"
msgstr ""

#: ../../../src/SDLInputState.cpp:646
msgid "Caps"
msgstr ""

#: ../../../src/SDLInputState.cpp:647
msgid "Del"
msgstr ""

#: ../../../src/SDLInputState.cpp:649 ../../../src/SDLInputState.cpp:679
msgid "End"
msgstr ""

#: ../../../src/SDLInputState.cpp:650
msgid "Esc"
msgstr ""

#: ../../../src/SDLInputState.cpp:651 ../../../src/SDLInputState.cpp:681
msgid "Home"
msgstr ""

#: ../../../src/SDLInputState.cpp:652
msgid "Ins"
msgstr ""

#: ../../../src/SDLInputState.cpp:653
msgid "LAlt"
msgstr ""

#: ../../../src/SDLInputState.cpp:654
msgid "LCtrl"
msgstr ""

#: ../../../src/SDLInputState.cpp:656
msgid "LShft"
msgstr ""

#: ../../../src/SDLInputState.cpp:657
msgid "Num"
msgstr ""

#: ../../../src/SDLInputState.cpp:658
msgid "PgDn"
msgstr ""

#: ../../../src/SDLInputState.cpp:659
msgid "PgUp"
msgstr ""

#: ../../../src/SDLInputState.cpp:660 ../../../src/SDLInputState.cpp:690
msgid "Pause"
msgstr ""

#: ../../../src/SDLInputState.cpp:661
msgid "Print"
msgstr ""

#: ../../../src/SDLInputState.cpp:662
msgid "RAlt"
msgstr ""

#: ../../../src/SDLInputState.cpp:663
msgid "RCtrl"
msgstr ""

#: ../../../src/SDLInputState.cpp:664
msgid "Ret"
msgstr ""

#: ../../../src/SDLInputState.cpp:666
msgid "RShft"
msgstr ""

#: ../../../src/SDLInputState.cpp:667
msgid "SLock"
msgstr ""

#: ../../../src/SDLInputState.cpp:668
msgid "Spc"
msgstr ""

#: ../../../src/SDLInputState.cpp:669 ../../../src/SDLInputState.cpp:699
msgid "Tab"
msgstr ""

#: ../../../src/SDLInputState.cpp:675
msgid "Backspace"
msgstr ""

#: ../../../src/SDLInputState.cpp:676
msgid "CapsLock"
msgstr ""

#: ../../../src/SDLInputState.cpp:680
msgid "Escape"
msgstr ""

#: ../../../src/SDLInputState.cpp:682
msgid "Insert"
msgstr ""

#: ../../../src/SDLInputState.cpp:683
msgid "Left Alt"
msgstr ""

#: ../../../src/SDLInputState.cpp:684
msgid "Left Ctrl"
msgstr ""

#: ../../../src/SDLInputState.cpp:686
msgid "Left Shift"
msgstr ""

#: ../../../src/SDLInputState.cpp:687
msgid "NumLock"
msgstr ""

#: ../../../src/SDLInputState.cpp:688
msgid "PageDown"
msgstr ""

#: ../../../src/SDLInputState.cpp:689
msgid "PageUp"
msgstr ""

#: ../../../src/SDLInputState.cpp:691
msgid "PrintScreen"
msgstr ""

#: ../../../src/SDLInputState.cpp:692
msgid "Right Alt"
msgstr ""

#: ../../../src/SDLInputState.cpp:693
msgid "Right Ctrl"
msgstr ""

#: ../../../src/SDLInputState.cpp:694
msgid "Return"
msgstr ""

#: ../../../src/SDLInputState.cpp:696
msgid "Right Shift"
msgstr ""

#: ../../../src/SDLInputState.cpp:697
msgid "ScrollLock"
msgstr ""

#: ../../../src/SDLInputState.cpp:698
msgid "Space"
msgstr ""

#: ../../../src/SDLInputState.cpp:712
#, c-format
msgid "M%d"
msgstr ""

#: ../../../src/SDLInputState.cpp:718
#, c-format
msgid "Mouse %d"
msgstr ""

#: ../../../src/SDLInputState.cpp:728
#, c-format
msgid "JX%d-"
msgstr ""

#: ../../../src/SDLInputState.cpp:730
#, c-format
msgid "Axis %d -"
msgstr ""

#: ../../../src/SDLInputState.cpp:734
#, c-format
msgid "JX%d+"
msgstr ""

#: ../../../src/SDLInputState.cpp:736
#, c-format
msgid "Axis %d +"
msgstr ""

#: ../../../src/SDLInputState.cpp:741
#, c-format
msgid "JB%d"
msgstr ""

#: ../../../src/SDLInputState.cpp:743
#, c-format
msgid "Button %d"
msgstr ""

#: ../../../src/SDLInputState.cpp:789
msgid "Touch control D-Pad"
msgstr ""

#: ../../../src/SDLInputState.cpp:812
msgid "Touch control buttons"
msgstr ""

#: ../../../src/SDLInputState.cpp:826
msgid "Tap"
msgstr ""

#: ../../../src/SDLInputState.cpp:878 ../../../src/SDLInputState.cpp:880
#, c-format
msgid "Can not bind: %s"
msgstr ""

#: ../../../src/SDLInputState.cpp:892 ../../../src/SDLInputState.cpp:896
#: ../../../src/SDLInputState.cpp:900
#, c-format
msgid "'%s' is no longer bound to:"
msgstr ""

#: ../../../src/Stats.cpp:38
msgid "Max HP"
msgstr ""

#: ../../../src/Stats.cpp:39
msgid "Total amount of HP."
msgstr ""

#: ../../../src/Stats.cpp:43
msgid "HP Regen"
msgstr ""

#: ../../../src/Stats.cpp:44
msgid "Ticks of HP regen per minute."
msgstr ""

#: ../../../src/Stats.cpp:48
msgid "Max MP"
msgstr ""

#: ../../../src/Stats.cpp:49
msgid "Total amount of MP."
msgstr ""

#: ../../../src/Stats.cpp:53
msgid "MP Regen"
msgstr ""

#: ../../../src/Stats.cpp:54
msgid "Ticks of MP regen per minute."
msgstr ""

#: ../../../src/Stats.cpp:58
msgid "Accuracy"
msgstr ""

#: ../../../src/Stats.cpp:59
msgid ""
"Accuracy rating. The enemy's Avoidance rating is subtracted from this value "
"to calculate your likeliness to land a direct hit."
msgstr ""

#: ../../../src/Stats.cpp:63
msgid "Avoidance"
msgstr ""

#: ../../../src/Stats.cpp:64
msgid ""
"Avoidance rating. This value is subtracted from the enemy's Accuracy rating "
"to calculate their likeliness to land a direct hit."
msgstr ""

#: ../../../src/Stats.cpp:68
msgid "Absorb Min"
msgstr ""

#: ../../../src/Stats.cpp:69 ../../../src/Stats.cpp:74
msgid "Reduces the amount of damage taken."
msgstr ""

#: ../../../src/Stats.cpp:73
msgid "Absorb Max"
msgstr ""

#: ../../../src/Stats.cpp:78
msgid "Critical Hit Chance"
msgstr ""

#: ../../../src/Stats.cpp:79
msgid "Chance for an attack to do extra damage."
msgstr ""

#: ../../../src/Stats.cpp:83
msgid "Bonus XP"
msgstr ""

#: ../../../src/Stats.cpp:84
msgid "Increases the XP gained per kill."
msgstr ""

#: ../../../src/Stats.cpp:88
#, c-format
msgid "Bonus %s"
msgstr ""

#: ../../../src/Stats.cpp:89
#, c-format
msgid "Increases the %s found per drop."
msgstr ""

#: ../../../src/Stats.cpp:93
msgid "Item Find Chance"
msgstr ""

#: ../../../src/Stats.cpp:94
msgid "Increases the chance that an enemy will drop an item."
msgstr ""

#: ../../../src/Stats.cpp:98
msgid "Stealth"
msgstr ""

#: ../../../src/Stats.cpp:99
msgid "Increases your ability to move undetected."
msgstr ""

#: ../../../src/Stats.cpp:103
msgid "Poise"
msgstr ""

#: ../../../src/Stats.cpp:104
msgid "Reduces your chance of stumbling when hit."
msgstr ""

#: ../../../src/Stats.cpp:108
msgid "Missile Reflect Chance"
msgstr ""

#: ../../../src/Stats.cpp:109
msgid "Increases your chance of reflecting missiles back at enemies."
msgstr ""

#: ../../../src/Stats.cpp:113
msgid "Damage Reflection"
msgstr ""

#: ../../../src/Stats.cpp:114
msgid "Deals a percentage of damage taken back to the attacker."
msgstr ""

#: ../../../src/Stats.cpp:118
msgid "HP Steal"
msgstr ""

#: ../../../src/Stats.cpp:119
msgid "Percentage of HP stolen per hit."
msgstr ""

#: ../../../src/Stats.cpp:123
msgid "MP Steal"
msgstr ""

#: ../../../src/Stats.cpp:124
msgid "Percentage of MP stolen per hit."
msgstr ""

#: ../../../src/Stats.cpp:128
msgid "Base HP"
msgstr ""

#: ../../../src/Stats.cpp:133
msgid "Base MP"
msgstr ""

#: ../../../src/Utils.cpp:365
msgid "k"
msgstr ""

#: ../../../src/Utils.cpp:635
#, c-format
msgid "%s second"
msgstr ""

#: ../../../src/Utils.cpp:638
#, c-format
msgid "%s seconds"
msgstr ""

#: ../../../src/Version.cpp:139
msgid "or newer"
msgstr ""

#: ../../../src/Version.cpp:142
msgid "or older"
msgstr ""
