[
  {
    "id": "mon_broken_cyborg",
    "type": "MONSTER",
    "name": { "str": "broken cyborg" },
    "description": "A robot body with the head of a human.  All kinds of electronic wires and devices are implanted in its head.  Patches of skin look diseased or rotting.  This cyborg moves erratically and has a confused and deranged look in its eyes.",
    "default_faction": "science",
    "bodytype": "human",
    "species": [ "ROBOT" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 60,
    "speed": 90,
    "material": [ "steel" ],
    "symbol": "@",
    "color": "dark_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 2,
    "melee_dice": 2,
    "melee_dice_sides": 2,
    "melee_cut": 0,
    "dodge": 5,
    "armor_bash": 14,
    "armor_cut": 10,
    "armor_bullet": 8,
    "vision_day": 50,
    "revert_to_itype": "bot_broken_cyborg",
    "special_attacks": [ [ "PARROT", 800 ] ],
    "death_function": [ "NORMAL" ],
    "harvest": "mon_broken_cyborg",
    "flags": [
      "SEES",
      "HEARS",
      "BASHES",
      "PUSH_MON",
      "ELECTRONIC",
      "NO_BREATHE",
      "REVIVES",
      "WARM",
      "STUMBLES",
      "HUMAN",
      "NO_NECRO"
    ]
  },
  {
    "id": "mon_prototype_cyborg",
    "type": "MONSTER",
    "name": { "str": "prototype cyborg" },
    "description": "A human fused with a mess of metal parts and wires.  While its eyes are empty, flashes of pain pass across its face reminiscent of the person trapped in this grotesque body.  With enough surgical skills one might be able to give them back some humanity.  If only they cared…",
    "default_faction": "science",
    "bodytype": "human",
    "species": [ "ROBOT" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 60,
    "speed": 90,
    "material": [ "steel" ],
    "symbol": "@",
    "color": "light_gray",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 2,
    "melee_dice": 2,
    "melee_dice_sides": 2,
    "melee_cut": 1,
    "dodge": 2,
    "armor_bash": 10,
    "armor_cut": 6,
    "armor_bullet": 5,
    "vision_day": 50,
    "path_settings": { "avoid_traps": true, "avoid_sharp": true },
    "revert_to_itype": "bot_prototype_cyborg",
    "special_attacks": [ [ "PARROT", 800 ] ],
    "death_function": [ "NORMAL" ],
    "harvest": "mon_broken_cyborg",
    "flags": [
      "SEES",
      "HEARS",
      "BASHES",
      "PUSH_MON",
      "ELECTRONIC",
      "WARM",
      "STUMBLES",
      "HUMAN",
      "PATH_AVOID_DANGER_1",
      "PRIORITIZE_TARGETS"
    ]
  },
  {
    "id": "mon_exodii_worker",
    "type": "MONSTER",
    "name": { "str": "Exodii worker" },
    "description": "This is a mostly humanoid robot equipped with various construction tools.",
    "default_faction": "exodii",
    "volume": "119 L",
    "weight": "221 kg",
    "species": [ "CYBORG" ],
    "bodytype": "human",
    "material": [ "steel" ],
    "speed": 110,
    "symbol": "e",
    "morale": 20,
    "aggression": -20,
    "hp": 125,
    "color": "light_gray",
    "melee_skill": 8,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_cut": 12,
    "armor_bash": 12,
    "armor_cut": 28,
    "vision_day": 50,
    "vision_night": 10,
    "revert_to_itype": "e_scrap",
    "anger_triggers": [ "FRIEND_ATTACKED", "FRIEND_DIED", "HURT" ],
    "death_drops": { "subtype": "collection", "groups": [ [ "robots", 80 ] ] },
    "death_function": [ "BROKEN" ],
    "flags": [ "SEES", "HEARS", "GOODHEARING", "NOHEAD", "NO_BREATHE", "PATH_AVOID_DANGER_2", "PRIORITIZE_TARGETS", "HIT_AND_RUN" ]
  },
  {
    "id": "mon_exodii_quad",
    "type": "MONSTER",
    "name": { "str": "Exodii quadruped" },
    "description": "This enormous quadrupedal robot seems to be cobbled together from parts, most of them unfamiliar to you.  It moves with a heavy, oddly graceful gait, its footsteps leaving shallow craters behind.  It bristles with an arsenal of weaponry, but doesn't seem in a particular rush to target you.",
    "default_faction": "exodii",
    "volume": "413 L",
    "weight": "517 kg",
    "species": [ "CYBORG" ],
    "bodytype": "dog",
    "material": [ "steel" ],
    "speed": 110,
    "symbol": "M",
    "aggression": -5,
    "morale": 70,
    "hp": 240,
    "color": "light_gray",
    "melee_skill": 10,
    "melee_dice": 3,
    "melee_dice_sides": 8,
    "melee_cut": 12,
    "armor_bash": 42,
    "armor_cut": 48,
    "vision_day": 50,
    "vision_night": 20,
    "revert_to_itype": "e_scrap",
    "starting_ammo": { "123ln": 3000 },
    "anger_triggers": [ "FRIEND_ATTACKED", "FRIEND_DIED", "HURT" ],
    "special_attacks": [
      [ "FLAMETHROWER", 10 ],
      {
        "type": "gun",
        "cooldown": 1,
        "move_cost": 150,
        "gun_type": "pamd68",
        "ammo_type": "123ln",
        "fake_skills": [ [ "gun", 5 ], [ "rifle", 8 ] ],
        "fake_dex": 12,
        "ranges": [ [ 0, 41, "DEFAULT" ] ],
        "require_targeting_npc": true,
        "require_targeting_monster": true,
        "laser_lock": false,
        "targeting_cost": 400,
        "targeting_timeout_extend": -10,
        "no_ammo_sound": "a chk!"
      }
    ],
    "death_drops": { "subtype": "collection", "groups": [ [ "robots", 80 ] ] },
    "death_function": [ "BROKEN" ],
    "flags": [ "SEES", "HEARS", "GOODHEARING", "NOHEAD", "NO_BREATHE", "PATH_AVOID_DANGER_2", "PRIORITIZE_TARGETS", "HIT_AND_RUN" ]
  },
  {
    "id": "mon_zomborg",
    "type": "MONSTER",
    "name": { "str": "zomborg" },
    "description": "A mix of dead human and even deader technology, this twisted mess of steel and flesh moves like a puppet in the hands of an angry toddler.  Its robotic components seem to have shut down, and new bands of flesh have wrapped around them, tugging and pulling them in awkward directions.  Bits of metallic skeleton and armor plating jut from its decaying flesh.",
    "default_faction": "zombie",
    "looks_like": "mon_exodii_worker",
    "volume": "120 L",
    "weight": "200 kg",
    "species": [ "CYBORG", "ZOMBIE" ],
    "bodytype": "human",
    "material": [ "steel", "flesh" ],
    "speed": 60,
    "symbol": "Z",
    "morale": 100,
    "aggression": 100,
    "hp": 125,
    "color": "light_gray",
    "melee_skill": 3,
    "melee_dice": 2,
    "melee_dice_sides": 6,
    "melee_cut": 12,
    "armor_bash": 12,
    "armor_cut": 28,
    "vision_night": 3,
    "special_attacks": [ { "type": "bite", "cooldown": 5 }, [ "GRAB", 7 ], [ "scratch", 20 ] ],
    "death_drops": { "subtype": "collection", "groups": [ [ "robots", 80 ] ] },
    "death_function": [ "FIREBALL" ],
    "harvest": "mon_zomborg",
    "flags": [
      "SEES",
      "HEARS",
      "SMELLS",
      "STUMBLES",
      "WARM",
      "BASHES",
      "GROUP_BASH",
      "POISON",
      "NO_BREATHE",
      "REVIVES",
      "PUSH_MON",
      "FILTHY"
    ]
  }
]
