[
  {
    "type": "terrain",
    "id": "t_tree_burnt",
    "name": "burnt tree",
    "description": "This tree looks like it has been burnt badly, but it is somehow still standing.",
    "symbol": "7",
    "color": "dark_gray",
    "move_cost": 0,
    "coverage": 60,
    "flags": [ "NOITEM", "SUPPORTS_ROOF", "TREE", "REDUCE_SCENT" ],
    "bash": {
      "str_min": 30,
      "str_max": 180,
      "sound": "crunch!",
      "sound_fail": "whack!",
      "ter_set": "t_dirt",
      "items": [ { "item": "ash", "count": [ 3, 10 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_webbed_corpse",
    "name": "burnt tree",
    "description": "This is a large coccoon-like object that looks to be the vague shape of some creature.  You don't want to know how long it stayed alive while being sucked dry by these spiders.",
    "symbol": "7",
    "color": "light_gray",
    "move_cost": 0,
    "coverage": 30,
    "bash": {
      "str_min": 30,
      "str_max": 180,
      "sound": "crunch!",
      "sound_fail": "whump!",
      "ter_set": "t_dirt",
      "items": [ { "item": "ash", "count": [ 3, 10 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_demon_web_wall",
    "name": "webbing wall",
    "description": "This wall seems to be made up of a combination of webbing, wood splinters, detritus, and some kind of dark-colored resin.",
    "symbol": "LINE_OXOX",
    "color": "dark_gray",
    "move_cost": 0,
    "coverage": 100,
    "roof": "t_flat_roof",
    "flags": [ "NOITEM", "SUPPORTS_ROOF", "WALL", "AUTO_WALL_SYMBOL", "MINEABLE", "BLOCK_WIND" ],
    "connects_to": "WALL"
  },
  {
    "type": "terrain",
    "id": "t_dirt_barren",
    "name": "barren dirt",
    "description": "It's dirt.  The ground here is infertile.  Could also be dug out for construction projects.",
    "symbol": ".",
    "color": "brown",
    "move_cost": 2,
    "flags": [ "TRANSPARENT", "DIGGABLE", "FLAT" ],
    "looks_like": "t_dirt",
    "bash": { "sound": "thump", "ter_set": "t_null", "str_min": 50, "str_max": 100, "str_min_supported": 100, "bash_below": true }
  },
  {
    "type": "terrain",
    "id": "t_wall_glassteel_alarm",
    "alias": [ "t_wall_glassteel_h_alarm", "t_wall_glassteel_v_alarm" ],
    "looks_like": "t_wall_glass",
    "name": "glassteel vault wall",
    "description": "A barrier made of glassteel, it's nothing complicated, and looks extremely fragile.  It is most definitely not fragile and it's probably alarmed in the event that someone does break through it.",
    "symbol": "LINE_OXOX",
    "color": "light_cyan",
    "move_cost": 0,
    "roof": "t_flat_roof",
    "flags": [ "TRANSPARENT", "ALARMED", "NOITEM", "WALL", "NO_SCENT", "AUTO_WALL_SYMBOL", "BLOCK_WIND", "NO_SHOOT" ],
    "bash": {
      "str_min": 200,
      "str_max": 600,
      "sound": "a cross between steel bending and glass shattering!",
      "sound_fail": "whunk!",
      "sound_vol": 16,
      "sound_fail_vol": 10,
      "ter_set": "t_floor",
      "items": [ { "item": "glassteel_shard", "count": [ 42, 84 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_thconc_floor_echandelier",
    "name": "concrete floor, everburning chandelier",
    "description": "A bare and cold concrete floor with an elaborate chandelier above it filled with everburning candles.",
    "symbol": ".",
    "color": "white",
    "move_cost": 2,
    "light_emitted": 90,
    "roof": "t_flat_roof",
    "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "INDOORS", "FLAT", "ROAD" ],
    "bash": {
      "str_min": 4,
      "str_max": 12,
      "sound": "glass breaking!",
      "sound_fail": "whack!",
      "sound_vol": 16,
      "sound_fail_vol": 10,
      "ter_set": "t_thconc_floor",
      "items": [ { "item": "glass_shard", "count": [ 8, 16 ] } ]
    }
  },
  {
    "type": "terrain",
    "id": "t_vault_vent",
    "name": "vault vent",
    "description": "This concrete flooring has a vent pouring fresh, clean air into the vault.",
    "looks_like": "t_strconc_floor",
    "symbol": ".",
    "color": "cyan",
    "move_cost": 2,
    "roof": "t_flat_roof",
    "flags": [ "TRANSPARENT", "SUPPORTS_ROOF", "COLLAPSES", "INDOORS", "FLAT", "ROAD" ],
    "bash": {
      "sound": "SMASH!",
      "ter_set": "t_null",
      "str_min": 150,
      "str_max": 400,
      "str_min_supported": 200,
      "items": [
        { "item": "rock", "count": [ 10, 22 ] },
        { "item": "scrap", "count": [ 10, 12 ] },
        { "item": "rebar", "count": [ 0, 4 ] }
      ]
    },
    "emissions": [ "emit_vault_atmosphere" ]
  }
]
