[
  {
    "id": "mon_animate_arm",
    "type": "MONSTER",
    "name": "Animate Arm",
    "description": "A dismembered arm that slowly crawls forward.  Occasionally, tentacles sprout out from the wound and lash about wildly.",
    "default_faction": "zombie",
    "categories": [ "CLASSIC" ],
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 10,
    "speed": 15,
    "material": [ "flesh" ],
    "symbol": "@",
    "color": "pink",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 1,
    "melee_dice": 1,
    "melee_dice_sides": 1,
    "melee_cut": 3,
    "dodge": 3,
    "armor_bash": 10,
    "armor_cut": 16,
    "armor_bullet": 13,
    "harvest": "zombie",
    "special_attacks": [ [ "TENTACLE", 2 ], [ "scratch", 10 ] ],
    "death_function": [ "NORMAL" ],
    "flags": [ "HEARS", "GOODHEARING", "WARM", "CLIMBS", "NOHEAD", "POISON", "NO_BREATHE" ]
  },
  {
    "id": "mon_dullahan",
    "type": "MONSTER",
    "name": "Dullahan",
    "description": "A headless humanoid that slowly sways.  Ornate and functional armor adorn this dreadful corpse which carries itself with an unerringly terrible steadiness.  A long tentacle has sprouted out of its right arm which occasionally flails about wildly.",
    "default_faction": "zombie",
    "categories": [ "CLASSIC" ],
    "species": [ "ZOMBIE", "HUMAN" ],
    "volume": "62500 ml",
    "weight": "81500 g",
    "hp": 300,
    "speed": 15,
    "material": [ "flesh" ],
    "symbol": "D",
    "color": "light_red",
    "aggression": 100,
    "morale": 100,
    "melee_skill": 7,
    "melee_dice": 3,
    "melee_dice_sides": 5,
    "melee_cut": 5,
    "dodge": 3,
    "armor_bash": 20,
    "armor_cut": 40,
    "harvest": "zombie",
    "special_attacks": [ [ "TENTACLE", 7 ], [ "scratch", 8 ] ],
    "death_function": [ "NORMAL" ],
    "flags": [ "WARM", "CLIMBS", "NOHEAD", "POISON", "NO_BREATHE" ]
  }
]
