[
  {
    "type": "mapgen",
    "om_terrain": "bandit_tower_1cybrc",
    "//": "courtyard or parking lot, bottom right corner",
    "weight": 250,
    "method": "json",
    "object": {
      "fill_ter": "t_pavement",
      "rows": [
        "===#####PPPPPPPPPPP##===",
        "=#######PPPPPPPPPPP####=",
        "=#######PPPPPPPPPPP####=",
        "########                ",
        "########                ",
        "#####          v        ",
        "#####                   ",
        "#####                   ",
        "PPP                     ",
        "PPP                     ",
        "PPP                     ",
        "PPP               @     ",
        "PPP                     ",
        "PPP                     ",
        "PPP                     ",
        "PPP                     ",
        "###      @              ",
        "###                     ",
        "###                     ",
        "###                     ",
        "###                     ",
        "=##                     ",
        "=##                     ",
        "===                     "
      ],
      "rotation": 2,
      "palettes": [ "tri_tower", "ground_level", "bandit_tower_stuff" ],
      "terrain": { "P": "t_pavement", "y": "t_pavement_y", "9": "t_card_reader_broken" },
      "vehicles": { "v": { "vehicle": "military_vehicles", "chance": 50, "status": 0 } },
      "npcs": { "v": { "class": "raider" }, "@": { "class": "bandit" }, "z": { "class": "thug" } }
    }
  }
]
