[
  {
    "type": "movement_mode",
    "id": "walk",
    "character": "w",
    "panel_char": "W",
    "name": "walk",
    "panel_color": "white",
    "symbol_color": "white",
    "exertion_level": "MODERATE_EXERCISE",
    "change_good_none": "You start walking.",
    "change_good_animal": "You nudge your steed into a steady trot.",
    "change_good_mech": "You set your mech's leg power to a loping fast walk.",
    "move_type": "walking",
    "move_speed_multiplier": 1.0
  },
  {
    "type": "movement_mode",
    "id": "run",
    "character": "r",
    "panel_char": "R",
    "name": "run",
    "panel_color": "red",
    "symbol_color": "yellow",
    "exertion_level": "ACTIVE_EXERCISE",
    "change_good_none": "You start running.",
    "change_good_animal": "You spur your steed into a gallop.",
    "change_good_mech": "You set the power of your mech's leg servos to maximum.",
    "change_bad_none": "You're too tired or injured to run.",
    "change_bad_animal": "Your steed is too tired to go faster.",
    "change_bad_mech": "Your mech's leg servos are unable to operate faster.",
    "move_type": "running",
    "stop_hauling": true,
    "sound_multiplier": 1.5,
    "move_speed_multiplier": 2.0,
    "stamina_multiplier": 7.0,
    "swim_speed_mod": -80
  },
  {
    "type": "movement_mode",
    "id": "crouch",
    "character": "c",
    "panel_char": "C",
    "name": "crouch",
    "panel_color": "light_blue",
    "symbol_color": "light_gray",
    "exertion_level": "MODERATE_EXERCISE",
    "change_good_none": "You start crouching.",
    "change_good_animal": "You slow your steed to a walk.",
    "change_good_mech": "You reduce the power of your mech's leg servos to minimum.",
    "move_type": "crouching",
    "sound_multiplier": 0.5,
    "move_speed_multiplier": 0.5,
    "swim_speed_mod": 50
  }
]
