[
  {
    "type": "MOD_INFO",
    "id": "StatsThroughSkills",
    "name": "Stats Through Skills",
    "authors": [ "Ryan \"DeNarr\" Saige", "Kevin Granade" ],
    "description": "Allows stats to raise via skill progression.",
    "category": "rebalance",
    "dependencies": [ "dda" ]
  },
  {
    "type": "skill_boost",
    "stat": "str",
    "skills": [ "mechanics", "swimming", "bashing", "cutting", "melee", "throw" ],
    "skill_offset": -3,
    "scaling_power": 0.4
  },
  {
    "type": "skill_boost",
    "stat": "dex",
    "skills": [ "driving", "survival", "tailor", "traps", "dodge", "stabbing", "unarmed" ],
    "skill_offset": -3,
    "scaling_power": 0.4
  },
  {
    "type": "skill_boost",
    "stat": "int",
    "skills": [ "computer", "cooking", "electronics", "fabrication", "firstaid", "speech", "chemistry" ],
    "skill_offset": -3,
    "scaling_power": 0.4
  },
  {
    "type": "skill_boost",
    "stat": "per",
    "skills": [ "archery", "gun", "launcher", "pistol", "rifle", "shotgun", "smg" ],
    "skill_offset": -3,
    "scaling_power": 0.4
  }
]
