[
  {
    "type": "npc_class",
    "id": "NC_ARMY",
    "name": { "str": "Soldier" },
    "job_description": "I'm just here for the paycheck.",
    "common": true,
    "bonus_str": { "rng": [ 0, 2 ] },
    "bonus_dex": { "one_in": 2 },
    "bonus_int": { "rng": [ 0, -2 ] },
    "skills": [
      { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "constant": -3 } ] } },
      { "skill": "dodge", "bonus": { "rng": [ 1, 2 ] } },
      { "skill": "melee", "bonus": { "rng": [ 1, 2 ] } },
      { "skill": "unarmed", "bonus": { "rng": [ 1, 2 ] } },
      { "skill": "rifle", "bonus": { "rng": [ 3, 5 ] } },
      { "skill": "gun", "bonus": { "rng": [ 2, 4 ] } }
    ]
  },
  {
    "type": "npc_class",
    "id": "NC_OPS",
    "name": { "str": "Operator" },
    "job_description": "I'm just here for the paycheck.",
    "common": true,
    "bonus_str": { "rng": [ 0, 2 ] },
    "bonus_dex": { "one_in": 2 },
    "bonus_int": { "rng": [ 0, 2 ] },
    "skills": [
      { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "constant": -3 } ] } },
      { "skill": "dodge", "bonus": { "rng": [ 1, 4 ] } },
      { "skill": "melee", "bonus": { "rng": [ 1, 4 ] } },
      { "skill": "unarmed", "bonus": { "rng": [ 1, 4 ] } },
      { "skill": "rifle", "bonus": { "rng": [ 3, 8 ] } },
      { "skill": "gun", "bonus": { "rng": [ 2, 6 ] } }
    ]
  }
]
