[
  {
    "type": "npc",
    "id": "thug",
    "//": "Generic melee focused guard for the Hell's Raiders faction.",
    "name_suffix": "Thug",
    "class": "NC_THUG",
    "attitude": 0,
    "mission": 8,
    "chat": "TALK_DONE",
    "faction": "hells_raiders"
  },
  {
    "type": "npc",
    "id": "bandit",
    "//": "Generic pistol/rifle focused guard for the Hell's Raiders faction.",
    "name_suffix": "Bandit",
    "class": "NC_SCAVENGER",
    "attitude": 0,
    "mission": 8,
    "chat": "TALK_DONE",
    "faction": "hells_raiders"
  },
  {
    "type": "npc",
    "id": "marloss_voice",
    "//": "Generic Marloss Priest who leads pilgrim bands.",
    "name_suffix": "Marloss Voice",
    "class": "NC_MARLOSS_VOICE",
    "attitude": 0,
    "mission": 7,
    "chat": "TALK_MARLOSS_VOICE",
    "faction": "marloss"
  },
  {
    "type": "npc",
    "id": "apis",
    "//": "Bee mutant or mutant bee (supposed to be ambiguous). Should be 'it', but we'll go with 'she' because it's a bee.",
    "name_unique": "Apis",
    "class": "NC_APIS",
    "gender": "female",
    "attitude": 0,
    "mission": 7,
    "chat": "TALK_DONE",
    "faction": "apis_hive"
  },
  {
    "type": "npc",
    "id": "derelict_dweller",
    "//": "Crazy Person.",
    "name_suffix": "Psycho",
    "class": "NC_THUG",
    "attitude": 8,
    "mission": 0,
    "chat": "TALK_DONE",
    "faction": "no_faction"
  },
  {
    "type": "npc",
    "id": "survivor_chef",
    "//": "A chef hiding at their job since the Cataclysm. They spawn in a slightly fortified back room of a restaurant with a stockpile of food.",
    "name_suffix": "chef",
    "class": "NC_SURVIVOR_CHEF",
    "attitude": 0,
    "mission": 7,
    "chat": "TALK_NC_SURVIVOR_CHEF",
    "faction": "no_faction"
  },
  {
    "type": "npc",
    "id": "farmer",
    "//": "A farmer survivor, friendly but suspicious.",
    "name_suffix": "farmer",
    "class": "NC_FARMER",
    "attitude": 0,
    "mission": 7,
    "chat": "TALK_NC_FARMER",
    "faction": "no_faction"
  },
  {
    "type": "npc",
    "id": "true_foodperson",
    "//": "Foodperson mascot, except if you ask them Foodperson is a real hero and it's them!",
    "name_unique": "Foodperson",
    "class": "NC_TRUE_FOODPERSON",
    "attitude": 0,
    "mission": 7,
    "chat": "TALK_TRUE_FOODPERSON",
    "mission_offered": "MISSION_PROVE_YOUR_WORTH",
    "faction": "no_faction"
  },
  {
    "type": "npc",
    "id": "cyborg_rescued",
    "//": "A prototype cyborg you saved.",
    "name_suffix": "Cyborg",
    "class": "NC_CYBORG",
    "attitude": 1,
    "mission": 0,
    "chat": "TALK_CYBORG_1",
    "faction": "no_faction"
  },
  {
    "type": "npc",
    "id": "survivor_cop",
    "//": "A police officer who has taken over the station since the Cataclysm.  They sell items out of the evidence locker.",
    "name_suffix": "officer",
    "class": "NC_CITY_COP",
    "attitude": 0,
    "mission": 7,
    "mission_offered": "MISSION_GET_CITY_COP_MOMENTO",
    "chat": "TALK_CITY_COP",
    "faction": "no_faction"
  },
  {
    "type": "npc",
    "id": "tracker_gunslinger",
    "//": "the gunslinger that spawns for MISSION_RECRUIT_TRACKER",
    "class": "NC_COWBOY",
    "attitude": 1,
    "mission": 3,
    "mission_offered": "MISSION_JOIN_TRACKER",
    "chat": "TALK_STRANGER_FRIENDLY",
    "faction": "no_faction"
  }
]
