[
  {
    "type": "npc_class",
    "id": "NC_REFUGEE",
    "name": "Refugee",
    "//": "Bad skills and traits.  Normal people make poor followers.",
    "job_description": "I'm just trying to stay alive.",
    "bonus_str": { "rng": [ -2, 2 ] },
    "bonus_dex": { "rng": [ -2, 2 ] },
    "bonus_int": { "rng": [ -2, 2 ] },
    "bonus_per": { "rng": [ -2, 2 ] },
    "skills": [
      { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "constant": -4 } ] } },
      { "skill": "bashing", "bonus": { "rng": [ 1, 3 ] } },
      { "skill": "barter", "bonus": { "rng": [ 0, 2 ] } },
      { "skill": "speech", "bonus": { "rng": [ 1, 3 ] } },
      { "skill": "mechanics", "bonus": { "rng": [ 0, 2 ] } },
      { "skill": "cooking", "bonus": { "rng": [ 0, 3 ] } },
      { "skill": "computer", "bonus": { "rng": [ 0, 1 ] } },
      { "skill": "electronics", "bonus": { "rng": [ 0, 1 ] } }
    ],
    "traits": [
      [ "PACIFIST", 100 ],
      [ "GLASSJAW", 10 ],
      [ "CLUMSY", 10 ],
      [ "JITTERY", 10 ],
      [ "BADKNEES", 10 ],
      [ "SLOWRUNNER", 10 ],
      [ "FLIMSY", 10 ],
      { "group": "Appearance_demographics", "prob": 100 }
    ],
    "worn_override": "refugee_clothing",
    "carry_override": "refugee_gear"
  },
  {
    "type": "npc_class",
    "id": "NC_TALENTED_REFUGEE",
    "name": "Refugee",
    "job_description": "I'm just trying to stay alive…  and it ain't as easy as it looks.",
    "//": "OK skills and good traits.  Good potential for followers.  Not sure which muts really work for NPCs though.",
    "bonus_str": { "rng": [ 0, 2 ] },
    "bonus_dex": { "rng": [ 0, 2 ] },
    "bonus_int": { "rng": [ 0, 2 ] },
    "bonus_per": { "rng": [ 0, 2 ] },
    "skills": [
      { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "rng": [ 0, -4 ] } ] } },
      { "skill": "bashing", "bonus": { "rng": [ 0, 4 ] } },
      { "skill": "unarmed", "bonus": { "rng": [ 0, 2 ] } },
      { "skill": "pistol", "bonus": { "rng": [ 0, 4 ] } },
      { "skill": "rifle", "bonus": { "rng": [ 0, 4 ] } },
      { "skill": "gun", "bonus": { "rng": [ 0, 1 ] } },
      { "skill": "melee", "bonus": { "rng": [ 0, 1 ] } },
      { "skill": "firstaid", "bonus": { "rng": [ 0, 3 ] } }
    ],
    "traits": [
      [ "STRONGBACK", 100 ],
      [ "PACKMULE", 100 ],
      [ "FASTLEARNER", 50 ],
      [ "LIGHTEATER", 50 ],
      [ "WAKEFUL", 50 ],
      [ "TOUGH", 10 ],
      [ "FASTHEALER", 10 ],
      [ "QUICK", 10 ],
      [ "FLEET", 10 ],
      [ "LIGHTSTEP", 10 ],
      { "group": "Appearance_demographics", "prob": 100 }
    ],
    "worn_override": "refugee_clothing",
    "carry_override": "refugee_gear"
  },
  {
    "type": "npc_class",
    "id": "NC_MUTANT_REFUGEE",
    "name": "Refugee",
    "//": "Random mutations.  Mostly cosmetic.",
    "job_description": "I'm just trying to stay alive.",
    "bonus_str": { "rng": [ -2, 3 ] },
    "bonus_dex": { "rng": [ -2, 3 ] },
    "bonus_int": { "rng": [ -2, 3 ] },
    "bonus_per": { "rng": [ -2, 3 ] },
    "skills": [
      { "skill": "ALL", "level": { "sum": [ { "dice": [ 3, 2 ] }, { "constant": -4 } ] } },
      { "skill": "barter", "bonus": { "rng": [ 0, 2 ] } },
      { "skill": "speech", "bonus": { "rng": [ 1, 3 ] } },
      { "skill": "mechanics", "bonus": { "rng": [ 0, 2 ] } },
      { "skill": "cooking", "bonus": { "rng": [ 0, 3 ] } },
      { "skill": "computer", "bonus": { "rng": [ 0, 1 ] } },
      { "skill": "electronics", "bonus": { "rng": [ 0, 1 ] } }
    ],
    "traits": [
      [ "DEFORMED", 50 ],
      [ "SKIN_ROUGH", 20 ],
      [ "LIZ_EYE", 20 ],
      [ "GILLS", 20 ],
      [ "SPINES", 10 ],
      [ "HORNS", 20 ],
      [ "SPOTS", 20 ],
      [ "ALBINO", 20 ],
      [ "SLIMY", 20 ],
      [ "FANGS", 20 ],
      [ "CLAWS", 20 ],
      { "group": "Appearance_demographics", "prob": 100 }
    ],
    "worn_override": "refugee_clothing",
    "carry_override": "refugee_gear"
  }
]
