//
// time: Tue Sep  5 07:51:53 1995
//
// version: 3.0.0 (format), 3.1.0 (DX)
//
//
// MODULE main
//
// comment: This visual program uses the sample module "ShowPick". First choose "Open All Control Panels" from the Windows menu.  Execute once. Three white balls will appear. Now go into pick mode by choosing that option in the View Control dialog of the Image window. Click on one of the balls. Execute. The ball will turn a magenta color. This is because the ShowPick module is using the information put out by the Pick tool to find the element picked, and to color the entire field containing that element magenta. Go into execute-on-change mode. Now choose "vertex" in the control panel. Now just the point nearest the pick point will be colored magenta. Now choose "element" in the control panel. Now just the element containing the pick point will be colored magenta.
// comment: 
// comment: Because the cache flag in the Pick tool is set to 0 (the default), subsequent executions after a pick is made will not show the last pick. If you want the last pick to remain in use, set the cache flag to 1.
// workspace: width = 399, height = 634
// layout: snap = 0, width = 50, height = 50, align = UL
//
macro main(
) -> (
) {
    // 
    // node Construct[9]: x = 42, y = 49, inputs = 4, label = Construct
    // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[0 0 0]}
    //
main_Construct_9_out_1 = 
    Construct(
    main_Construct_9_in_1,
    main_Construct_9_in_2,
    main_Construct_9_in_3,
    main_Construct_9_in_4
    ) [instance: 9, cache: 1];
    // 
    // node Construct[10]: x = 151, y = 54, inputs = 4, label = Construct
    // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[1 2 0]}
    //
main_Construct_10_out_1 = 
    Construct(
    main_Construct_10_in_1,
    main_Construct_10_in_2,
    main_Construct_10_in_3,
    main_Construct_10_in_4
    ) [instance: 10, cache: 1];
    // 
    // node Construct[11]: x = 259, y = 52, inputs = 4, label = Construct
    // input[1]: defaulting = 0, visible = 1, type = 16777224, value = {[3 -1 -1]}
    //
main_Construct_11_out_1 = 
    Construct(
    main_Construct_11_in_1,
    main_Construct_11_in_2,
    main_Construct_11_in_3,
    main_Construct_11_in_4
    ) [instance: 11, cache: 1];
    // 
    // node Collect[5]: x = 163, y = 204, inputs = 3, label = Collect
    //
main_Collect_5_out_1 = 
    Collect(
    main_Construct_9_out_1,
    main_Construct_10_out_1,
    main_Construct_11_out_1
    ) [instance: 5, cache: 1];
    // 
    // node AutoGlyph[6]: x = 144, y = 295, inputs = 7, label = AutoGlyph
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "spiffy"
    //
main_AutoGlyph_6_out_1 = 
    AutoGlyph(
    main_Collect_5_out_1,
    main_AutoGlyph_6_in_2,
    main_AutoGlyph_6_in_3,
    main_AutoGlyph_6_in_4,
    main_AutoGlyph_6_in_5,
    main_AutoGlyph_6_in_6,
    main_AutoGlyph_6_in_7
    ) [instance: 6, cache: 1];
    // 
    // node Pick[1]: x = 223, y = 365, inputs = 8, label = Pick_1
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Pick_1"
    // input[2]: defaulting = 0, visible = 0, type = 32, value = "Image_3"
    // input[3]: defaulting = 0, visible = 0, type = 16777224, value = NULL
    // input[4]: defaulting = 0, visible = 0, type = 3, value = 51
    // input[5]: defaulting = 0, visible = 1, type = 3, value = NULL
    //
main_Pick_1_out_1 = 
    Pick(
    main_Pick_1_in_1,
    main_Pick_1_in_2,
    main_Pick_1_in_3,
    main_Pick_1_in_4,
    main_Pick_1_in_5,
    main_Pick_1_in_6,
    main_Pick_1_in_7,
    main_Pick_1_in_8
    ) [instance: 1, cache: 1];
    // 
    // node Selector[5]: x = 334, y = 396, inputs = 7, label = Selector
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_5"
    // input[2]: defaulting = 0, visible = 0, type = 32, value = "entire field" 
    // input[3]: defaulting = 0, visible = 0, type = 29, value = 2 
    // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "element" "vertex" "entire field" }
    // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 0 1 2 }
    // output[1]: visible = 1, type = 29, value = 2 
    // output[2]: visible = 1, type = 32, value = "entire field" 
    //
    // 
    // node ShowPick[2]: x = 176, y = 477, inputs = 7, label = ShowPick
    // input[3]: defaulting = 0, visible = 1, type = 32, value = "magenta"
    //
main_ShowPick_2_out_1 = 
    ShowPick(
    main_AutoGlyph_6_out_1,
    main_Pick_1_out_1,
    main_ShowPick_2_in_3,
    main_Selector_5_out_1,
    main_ShowPick_2_in_5,
    main_ShowPick_2_in_6,
    main_ShowPick_2_in_7
    ) [instance: 2, cache: 1];
    // 
    // node Image[3]: x = 244, y = 571, inputs = 42, label = Image
    // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_3"
    // input[4]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[5]: defaulting = 0, visible = 0, type = 8, value = [1.5 0.5 -0.5]
    // input[6]: defaulting = 0, visible = 0, type = 8, value = [1.5 0.5 18.802]
    // input[7]: defaulting = 0, visible = 0, type = 5, value = 10.3439
    // input[8]: defaulting = 0, visible = 0, type = 1, value = 640
    // input[9]: defaulting = 0, visible = 0, type = 5, value = 0.75
    // input[10]: defaulting = 0, visible = 0, type = 8, value = [0 1 0]
    // input[11]: defaulting = 1, visible = 0, type = 5, value = 30.0
    // input[12]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[14]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[19]: defaulting = 0, visible = 0, type = 3, value = 0
    // input[29]: defaulting = 1, visible = 0, type = 3, value = 0
    // depth: value = 8
    // window: position = (0.3805,0.3311), size = 0.5109x0.5117
    // interaction mode = NONE
    // internal caching: 1
    //
main_Image_3_out_1,
main_Image_3_out_2 = 
    Image(
    main_Image_3_in_1,
    main_ShowPick_2_out_1,
    main_Image_3_in_3,
    main_Image_3_in_4,
    main_Image_3_in_5,
    main_Image_3_in_6,
    main_Image_3_in_7,
    main_Image_3_in_8,
    main_Image_3_in_9,
    main_Image_3_in_10,
    main_Image_3_in_11,
    main_Image_3_in_12,
    main_Image_3_in_13,
    main_Image_3_in_14,
    main_Image_3_in_15,
    main_Image_3_in_16,
    main_Image_3_in_17,
    main_Image_3_in_18,
    main_Image_3_in_19,
    main_Image_3_in_20,
    main_Image_3_in_21,
    main_Image_3_in_22,
    main_Image_3_in_23,
    main_Image_3_in_24,
    main_Image_3_in_25,
    main_Image_3_in_26,
    main_Image_3_in_27,
    main_Image_3_in_28,
    main_Image_3_in_29,
    main_Image_3_in_30,
    main_Image_3_in_31,
    main_Image_3_in_32,
    main_Image_3_in_33,
    main_Image_3_in_34,
    main_Image_3_in_35,
    main_Image_3_in_36,
    main_Image_3_in_37,
    main_Image_3_in_38,
    main_Image_3_in_39,
    main_Image_3_in_40,
    main_Image_3_in_41,
    main_Image_3_in_42
    ) [instance: 3, cache: 1];
// network: end of macro body
CacheScene("Image_3", main_Image_3_out_1, main_Image_3_out_2);
}
main_Construct_9_in_1 = {[0 0 0]};
main_Construct_9_in_2 = NULL;
main_Construct_9_in_3 = NULL;
main_Construct_9_in_4 = NULL;
main_Construct_9_out_1 = NULL;
main_Construct_10_in_1 = {[1 2 0]};
main_Construct_10_in_2 = NULL;
main_Construct_10_in_3 = NULL;
main_Construct_10_in_4 = NULL;
main_Construct_10_out_1 = NULL;
main_Construct_11_in_1 = {[3 -1 -1]};
main_Construct_11_in_2 = NULL;
main_Construct_11_in_3 = NULL;
main_Construct_11_in_4 = NULL;
main_Construct_11_out_1 = NULL;
main_Collect_5_out_1 = NULL;
main_AutoGlyph_6_in_2 = "spiffy";
main_AutoGlyph_6_in_3 = NULL;
main_AutoGlyph_6_in_4 = NULL;
main_AutoGlyph_6_in_5 = NULL;
main_AutoGlyph_6_in_6 = NULL;
main_AutoGlyph_6_in_7 = NULL;
main_AutoGlyph_6_out_1 = NULL;
main_Pick_1_in_1 = "Pick_1";
main_Pick_1_in_2 = "Image_3";
main_Pick_1_in_3 = NULL;
main_Pick_1_in_4 = 51;
main_Pick_1_in_5 = NULL;
main_Pick_1_in_6 = NULL;
main_Pick_1_in_7 = NULL;
main_Pick_1_in_8 = NULL;
main_Pick_1_out_1 = NULL;
main_Selector_5_in_1 = "Selector_5";
main_Selector_5_in_2 = "entire field" ;
main_Selector_5_in_3 = 2 ;
main_Selector_5_in_4 = NULL;
main_Selector_5_in_5 = NULL;
main_Selector_5_in_6 = NULL;
main_Selector_5_in_7 = NULL;
main_Selector_5_out_1 = 2 ;
main_ShowPick_2_in_3 = "magenta";
main_ShowPick_2_in_5 = NULL;
main_ShowPick_2_in_6 = NULL;
main_ShowPick_2_in_7 = NULL;
main_ShowPick_2_out_1 = NULL;
macro Image(
        id,
        object,
        where,
        useVector,
        to,
        from,
        width,
        resolution,
        aspect,
        up,
        viewAngle,
        perspective,
        options,
        buttonState = 1,
        buttonUpApprox = "none",
        buttonDownApprox = "none",
        buttonUpDensity = 1,
        buttonDownDensity = 1,
        renderMode = 0,
        defaultCamera,
        reset,
        backgroundColor,
        throttle,
        RECenable = 0,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable = 0,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title) -> (
        object,
        camera)
{
    ImageMessage(
        id,
        backgroundColor,
        throttle,
        RECenable,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title) [instance: 1, cache: 1];
    autoCamera =
        AutoCamera(
            object,
            "front",
            object,
            resolution,
            aspect,
            [0,1,0],
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    realCamera =
        Camera(
            to,
            from,
            width,
            resolution,
            aspect,
            up,
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    nullDefaultCamera =
        Inquire(defaultCamera,
            "is null + 1") [instance: 1, cache: 1];
    resetCamera =
        Switch(
            nullDefaultCamera,
            defaultCamera,
            autoCamera) [instance: 1, cache: 1];
    resetNull = 
        Inquire(
            reset,
            "is null + 1") [instance: 2, cache: 1];
    reset =
        Switch(
            resetNull,
            reset,
            0) [instance: 2, cache: 1];
    whichCamera =
        Compute(
            "($0 != 0 || $1 == 0) ? 1 : 2",            reset,
            useVector) [instance: 1, cache: 1];
    camera = Switch(
            whichCamera,
            resetCamera,
            realCamera) [instance: 3, cache: 1];
    AAobject =
        AutoAxes(
            object,
            camera,
            AAlabels,
            AAticks,
            AAcorners,
            AAframe,
            AAadjust,
            AAcursor,
            AAgrid,
            AAcolors,
            AAannotation,
            AAlabelscale,
            AAfont) [instance: 1, cache: 1];
    switchAAenable = Compute("$0+1",
	     AAenable) [instance: 2, cache: 1];
    object = Switch(
	     switchAAenable,
	     object,
	     AAobject) [instance:4, cache: 1];
    SWapproximation_options =
        Switch(
            buttonState,
            buttonUpApprox,
            buttonDownApprox) [instance: 5, cache: 1];
    SWdensity_options =
        Switch(
            buttonState,
            buttonUpDensity,
            buttonDownDensity) [instance: 6, cache: 1];
    HWapproximation_options =
        Format(
            "%s,%s",
            buttonDownApprox,
            buttonUpApprox) [instance: 1, cache: 1];
    HWdensity_options =
        Format(
            "%d,%d",
            buttonDownDensity,
            buttonUpDensity) [instance: 2, cache: 1];
    switchRenderMode = Compute(
	     "$0+1",
	     renderMode) [instance: 3, cache: 1];
    approximation_options = Switch(
	     switchRenderMode,
            SWapproximation_options,
	     HWapproximation_options) [instance: 7, cache: 1];
    density_options = Switch(
	     switchRenderMode,
            SWdensity_options,
            HWdensity_options) [instance: 8, cache: 1];
    renderModeString = Switch(
            switchRenderMode,
            "software",
            "hardware")[instance: 9, cache: 1];
    annoted_object =
        Options(
            object,
            "send boxes",
            0,
            "cache",
            1,
            "rendering approximation",
            approximation_options,
            "render every",
            density_options,
            "rendering mode",
            renderModeString) [instance: 1, cache: 1];
    RECresNull =
        Inquire(
            RECresolution,
            "is null + 1") [instance: 3, cache: 1];
    ImageResolution =
        Inquire(
            camera,
            "camera resolution") [instance: 5, cache: 1];
    RECresolution =
        Switch(
            RECresNull,
            RECresolution,
            ImageResolution) [instance: 10, cache: 1];
    RECaspectNull =
        Inquire(
            RECaspect,
            "is null + 1") [instance: 4, cache: 1];
    ImageAspect =
        Inquire(
            camera,
            "camera aspect") [instance: 5, cache: 1];
    RECaspect =
        Switch(
            RECaspectNull,
            RECaspect,
            ImageAspect) [instance: 11, cache: 1];
    switchRECenable = Compute(
          "$0 == 0 ? 1 : (($1 == $2) && ($3 == $4)) ? 2 : 3",
            RECenable,
            RECresolution,
            ImageResolution,
            RECaspect,
	     ImageAspect) [instance: 4, cache: 1];
    NoRECobject, RECNoRerenderObject, RECRerenderObject = Route(switchRECenable, annoted_object);
    Display(
        NoRECobject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    image =
        Render(
            RECNoRerenderObject,
            camera) [instance: 1, cache: 1];
    Display(
        image,
        NULL,
        where,
        throttle) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    RECupdateCamera =
	UpdateCamera(
	    camera,
	    resolution=RECresolution,
	    aspect=RECaspect) [instance: 1, cache: 1];
    Display(
        RECRerenderObject,
        camera,
        where,
        throttle) [instance: 3, cache: 1];
    image =
        Render(
            RECRerenderObject,
            RECupdateCamera) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 2, cache: 1];
}
main_Image_3_in_1 = "Image_3";
main_Image_3_in_3 = "X8,,";
main_Image_3_in_4 = 1;
main_Image_3_in_5 = [1.5 0.5 -0.5];
main_Image_3_in_6 = [1.5 0.5 18.802];
main_Image_3_in_7 = 10.3439;
main_Image_3_in_8 = 640;
main_Image_3_in_9 = 0.75;
main_Image_3_in_10 = [0 1 0];
main_Image_3_in_11 = NULL;
main_Image_3_in_12 = 0;
main_Image_3_in_13 = NULL;
main_Image_3_in_14 = 1;
main_Image_3_in_15 = NULL;
main_Image_3_in_16 = NULL;
main_Image_3_in_17 = NULL;
main_Image_3_in_18 = NULL;
main_Image_3_in_19 = 0;
main_Image_3_in_20 = NULL;
main_Image_3_in_21 = NULL;
main_Image_3_in_22 = NULL;
main_Image_3_in_23 = NULL;
main_Image_3_in_25 = NULL;
main_Image_3_in_26 = NULL;
main_Image_3_in_27 = NULL;
main_Image_3_in_28 = NULL;
main_Image_3_in_29 = NULL;
main_Image_3_in_30 = NULL;
main_Image_3_in_31 = NULL;
main_Image_3_in_32 = NULL;
main_Image_3_in_33 = NULL;
main_Image_3_in_34 = NULL;
main_Image_3_in_35 = NULL;
main_Image_3_in_36 = NULL;
main_Image_3_in_37 = NULL;
main_Image_3_in_38 = NULL;
main_Image_3_in_39 = NULL;
main_Image_3_in_40 = NULL;
main_Image_3_in_41 = NULL;
main_Image_3_in_42 = NULL;
Executive("product version 3 1 0");
$sync
main();
