com.google.gwt.user.cellview.client

## Class CellTree.SlideAnimation

- java.lang.Object
- - com.google.gwt.animation.client.Animation
  - - com.google.gwt.user.cellview.client.CellTree.NodeAnimation
    - - com.google.gwt.user.cellview.client.CellTree.RevealAnimation
      - - com.google.gwt.user.cellview.client.CellTree.SlideAnimation

- Enclosing class:
    CellTree

      public static class CellTree.SlideAnimation
      extends CellTree.RevealAnimation

  A `CellTree.NodeAnimation` that slides children into view.

- - ### Field Summary

    - ### Fields inherited from class com.google.gwt.user.cellview.client.CellTree.RevealAnimation

      `contentContainer, height, opening`

  - ### Method Summary

    All Methods Static Methods Instance Methods Concrete Methods
    Modifier and Type | Method and Description
    --- | ---
    `static CellTree.SlideAnimation` | `create()` Create a new `CellTree.RevealAnimation`.
    `protected void` | `onComplete()` Called immediately after the animation completes.
    `protected void` | `onStart()` Called immediately before the animation starts.
    `protected void` | `onUpdate(double progress)` Called when the animation should be updated.

    - ### Methods inherited from class com.google.gwt.user.cellview.client.CellTree.RevealAnimation

      `animate`

    - ### Methods inherited from class com.google.gwt.user.cellview.client.CellTree.NodeAnimation

      `getDuration, setDuration`

    - ### Methods inherited from class com.google.gwt.animation.client.Animation

      `cancel, interpolate, isRunning, onCancel, run, run, run, run`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Method Detail

    - #### create

          public static CellTree.SlideAnimation create()

      Create a new `CellTree.RevealAnimation`.
      Returns:
        the new animation

    - #### onComplete

          protected void onComplete()

      Description copied from class: `Animation`
      Called immediately after the animation completes.
      Overrides:
        `onComplete` in class `CellTree.RevealAnimation`

    - #### onStart

          protected void onStart()

      Description copied from class: `Animation`
      Called immediately before the animation starts.
      Overrides:
        `onStart` in class `CellTree.RevealAnimation`

    - #### onUpdate

          protected void onUpdate(double progress)

      Description copied from class: `Animation`
      Called when the animation should be updated. The value of progress is between 0.0 and 1.0 (inclusive) (unless you override the `Animation.interpolate(double)` method to provide a wider range of values). There is no guarantee that `Animation.onUpdate(double)` is called with 0.0 or 1.0. If you need to perform setup or tear down procedures, you can override `Animation.onStart()` and `Animation.onComplete()`.
      Overrides:
        `onUpdate` in class `CellTree.RevealAnimation`
      Parameters:
        `progress` - a double, normally between 0.0 and 1.0 (inclusive)