/**************************************************************************/
/*  broad_phase_2d_hash_grid.cpp                                          */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* The above copyright notice and this permission notice shall be         */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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#include "broad_phase_2d_hash_grid.h"
#include "collision_object_2d_sw.h"
#include "core/project_settings.h"

#define LARGE_ELEMENT_FI 1.01239812

void BroadPhase2DHashGrid::_pair_attempt(Element *p_elem, Element *p_with) {
	if (p_elem->owner == p_with->owner) {
		return;
	}
	if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) {
		return;
	}
	Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);

	ERR_FAIL_COND(p_elem->_static && p_with->_static);

	if (!E) {
		PairData *pd = memnew(PairData);
		p_elem->paired[p_with] = pd;
		p_with->paired[p_elem] = pd;
	} else {
		E->get()->rc++;
	}
}

void BroadPhase2DHashGrid::_unpair_attempt(Element *p_elem, Element *p_with) {
	if (p_elem->owner == p_with->owner) {
		return;
	}
	if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) {
		return;
	}
	Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);

	ERR_FAIL_COND(!E); //this should really be paired..

	E->get()->rc--;

	if (E->get()->rc == 0) {
		if (E->get()->colliding) {
			//uncollide
			if (unpair_callback) {
				unpair_callback(p_elem->owner, p_elem->subindex, p_with->owner, p_with->subindex, E->get()->ud, unpair_userdata);
			}
		}

		memdelete(E->get());
		p_elem->paired.erase(E);
		p_with->paired.erase(p_elem);
	}
}

void BroadPhase2DHashGrid::_check_motion(Element *p_elem) {
	for (Map<Element *, PairData *>::Element *E = p_elem->paired.front(); E; E = E->next()) {
		bool physical_collision = p_elem->aabb.intersects(E->key()->aabb);
		bool logical_collision = p_elem->owner->test_collision_mask(E->key()->owner);

		if (physical_collision && logical_collision) {
			if (!E->get()->colliding && pair_callback) {
				E->get()->ud = pair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, nullptr, pair_userdata);
			}
			E->get()->colliding = true;
		} else { // No collision
			if (E->get()->colliding && unpair_callback) {
				unpair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, E->get()->ud, unpair_userdata);
				E->get()->ud = nullptr;
			}
			E->get()->colliding = false;
		}
	}
}

void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_enter) {
	Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI); //use magic number to avoid floating point issues
	if (sz.width * sz.height > large_object_min_surface) {
		//large object, do not use grid, must check against all elements
		for (Map<ID, Element>::Element *E = element_map.front(); E; E = E->next()) {
			if (E->key() == p_elem->self) {
				continue; // do not pair against itself
			}
			if (E->get()._static && p_static) {
				continue;
			}
			_pair_attempt(p_elem, &E->get());
		}

		large_elements[p_elem].inc();
		return;
	}

	Point2i from = (p_rect.position / cell_size).floor();
	Point2i to = ((p_rect.position + p_rect.size) / cell_size).floor();

	for (int i = from.x; i <= to.x; i++) {
		for (int j = from.y; j <= to.y; j++) {
			PosKey pk;
			pk.x = i;
			pk.y = j;

			uint32_t idx = pk.hash() % hash_table_size;
			PosBin *pb = hash_table[idx];

			while (pb) {
				if (pb->key == pk) {
					break;
				}

				pb = pb->next;
			}

			bool entered = p_force_enter;

			if (!pb) {
				//does not exist, create!
				pb = memnew(PosBin);
				pb->key = pk;
				pb->next = hash_table[idx];
				hash_table[idx] = pb;
			}

			if (p_static) {
				if (pb->static_object_set[p_elem].inc() == 1) {
					entered = true;
				}
			} else {
				if (pb->object_set[p_elem].inc() == 1) {
					entered = true;
				}
			}

			if (entered) {
				for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
					_pair_attempt(p_elem, E->key());
				}

				if (!p_static) {
					for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
						_pair_attempt(p_elem, E->key());
					}
				}
			}
		}
	}

	//pair separatedly with large elements

	for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
		if (E->key() == p_elem) {
			continue; // do not pair against itself
		}
		if (E->key()->_static && p_static) {
			continue;
		}
		_pair_attempt(E->key(), p_elem);
	}
}

void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_exit) {
	Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI);
	if (sz.width * sz.height > large_object_min_surface) {
		//unpair all elements, instead of checking all, just check what is already paired, so we at least save from checking static vs static
		Map<Element *, PairData *>::Element *E = p_elem->paired.front();
		while (E) {
			Map<Element *, PairData *>::Element *next = E->next();
			_unpair_attempt(p_elem, E->key());
			E = next;
		}

		if (large_elements[p_elem].dec() == 0) {
			large_elements.erase(p_elem);
		}
		return;
	}

	Point2i from = (p_rect.position / cell_size).floor();
	Point2i to = ((p_rect.position + p_rect.size) / cell_size).floor();

	for (int i = from.x; i <= to.x; i++) {
		for (int j = from.y; j <= to.y; j++) {
			PosKey pk;
			pk.x = i;
			pk.y = j;

			uint32_t idx = pk.hash() % hash_table_size;
			PosBin *pb = hash_table[idx];

			while (pb) {
				if (pb->key == pk) {
					break;
				}

				pb = pb->next;
			}

			ERR_CONTINUE(!pb); //should exist!!

			bool exited = p_force_exit;

			if (p_static) {
				if (pb->static_object_set[p_elem].dec() == 0) {
					pb->static_object_set.erase(p_elem);
					exited = true;
				}
			} else {
				if (pb->object_set[p_elem].dec() == 0) {
					pb->object_set.erase(p_elem);
					exited = true;
				}
			}

			if (exited) {
				for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
					_unpair_attempt(p_elem, E->key());
				}

				if (!p_static) {
					for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
						_unpair_attempt(p_elem, E->key());
					}
				}
			}

			if (pb->object_set.empty() && pb->static_object_set.empty()) {
				if (hash_table[idx] == pb) {
					hash_table[idx] = pb->next;
				} else {
					PosBin *px = hash_table[idx];

					while (px) {
						if (px->next == pb) {
							px->next = pb->next;
							break;
						}

						px = px->next;
					}

					ERR_CONTINUE(!px);
				}

				memdelete(pb);
			}
		}
	}

	for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
		if (E->key() == p_elem) {
			continue; // do not pair against itself
		}
		if (E->key()->_static && p_static) {
			continue;
		}
		//unpair from large elements
		_unpair_attempt(p_elem, E->key());
	}
}

BroadPhase2DHashGrid::ID BroadPhase2DHashGrid::create(CollisionObject2DSW *p_object, int p_subindex, const Rect2 &p_aabb, bool p_static) {
	current++;

	Element e;
	e.owner = p_object;
	e._static = false;
	e.collision_mask = p_object->get_collision_mask();
	e.collision_layer = p_object->get_collision_layer();
	e.subindex = p_subindex;
	e.self = current;
	e.pass = 0;

	element_map[current] = e;
	return current;
}

void BroadPhase2DHashGrid::move(ID p_id, const Rect2 &p_aabb) {
	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);

	Element &e = E->get();
	bool layer_changed = e.collision_mask != e.owner->get_collision_mask() || e.collision_layer != e.owner->get_collision_layer();

	if (p_aabb != e.aabb || layer_changed) {
		uint32_t old_mask = e.collision_mask;
		uint32_t old_layer = e.collision_layer;
		if (p_aabb != Rect2()) {
			e.collision_mask = e.owner->get_collision_mask();
			e.collision_layer = e.owner->get_collision_layer();

			_enter_grid(&e, p_aabb, e._static, layer_changed);
		}

		if (e.aabb != Rect2()) {
			// Need _exit_grid to remove from cells based on the old layer values.
			e.collision_mask = old_mask;
			e.collision_layer = old_layer;

			_exit_grid(&e, e.aabb, e._static, layer_changed);

			e.collision_mask = e.owner->get_collision_mask();
			e.collision_layer = e.owner->get_collision_layer();
		}

		e.aabb = p_aabb;
	}

	_check_motion(&e);
}

void BroadPhase2DHashGrid::recheck_pairs(ID p_id) {
	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);

	Element &e = E->get();
	move(p_id, e.aabb);
}

void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) {
	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);

	Element &e = E->get();

	if (e._static == p_static) {
		return;
	}

	if (e.aabb != Rect2()) {
		_exit_grid(&e, e.aabb, e._static, false);
	}

	e._static = p_static;

	if (e.aabb != Rect2()) {
		_enter_grid(&e, e.aabb, e._static, false);
		_check_motion(&e);
	}
}
void BroadPhase2DHashGrid::remove(ID p_id) {
	Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND(!E);

	Element &e = E->get();

	if (e.aabb != Rect2()) {
		_exit_grid(&e, e.aabb, e._static, false);
	}

	element_map.erase(p_id);
}

CollisionObject2DSW *BroadPhase2DHashGrid::get_object(ID p_id) const {
	const Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND_V(!E, nullptr);
	return E->get().owner;
}
bool BroadPhase2DHashGrid::is_static(ID p_id) const {
	const Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND_V(!E, false);
	return E->get()._static;
}
int BroadPhase2DHashGrid::get_subindex(ID p_id) const {
	const Map<ID, Element>::Element *E = element_map.find(p_id);
	ERR_FAIL_COND_V(!E, -1);
	return E->get().subindex;
}

template <bool use_aabb, bool use_segment>
void BroadPhase2DHashGrid::_cull(const Point2i p_cell, const Rect2 &p_aabb, const Point2 &p_from, const Point2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices, int &index) {
	PosKey pk;
	pk.x = p_cell.x;
	pk.y = p_cell.y;

	uint32_t idx = pk.hash() % hash_table_size;
	PosBin *pb = hash_table[idx];

	while (pb) {
		if (pb->key == pk) {
			break;
		}

		pb = pb->next;
	}

	if (!pb) {
		return;
	}

	for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
		if (index >= p_max_results) {
			break;
		}
		if (E->key()->pass == pass) {
			continue;
		}

		E->key()->pass = pass;

		if (use_aabb && !p_aabb.intersects(E->key()->aabb)) {
			continue;
		}

		if (use_segment && !E->key()->aabb.intersects_segment(p_from, p_to)) {
			continue;
		}

		p_results[index] = E->key()->owner;
		p_result_indices[index] = E->key()->subindex;
		index++;
	}

	for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
		if (index >= p_max_results) {
			break;
		}
		if (E->key()->pass == pass) {
			continue;
		}

		if (use_aabb && !p_aabb.intersects(E->key()->aabb)) {
			continue;
		}

		if (use_segment && !E->key()->aabb.intersects_segment(p_from, p_to)) {
			continue;
		}

		E->key()->pass = pass;
		p_results[index] = E->key()->owner;
		p_result_indices[index] = E->key()->subindex;
		index++;
	}
}

int BroadPhase2DHashGrid::cull_segment(const Vector2 &p_from, const Vector2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices) {
	pass++;

	Vector2 dir = (p_to - p_from);
	if (dir == Vector2()) {
		return 0;
	}
	//avoid divisions by zero
	dir.normalize();
	if (dir.x == 0.0) {
		dir.x = 0.000001;
	}
	if (dir.y == 0.0) {
		dir.y = 0.000001;
	}
	Vector2 delta = dir.abs();

	delta.x = cell_size / delta.x;
	delta.y = cell_size / delta.y;

	Point2i pos = (p_from / cell_size).floor();
	Point2i end = (p_to / cell_size).floor();

	Point2i step = Vector2(SGN(dir.x), SGN(dir.y));

	Vector2 max;

	if (dir.x < 0) {
		max.x = (Math::floor((double)pos.x) * cell_size - p_from.x) / dir.x;
	} else {
		max.x = (Math::floor((double)pos.x + 1) * cell_size - p_from.x) / dir.x;
	}

	if (dir.y < 0) {
		max.y = (Math::floor((double)pos.y) * cell_size - p_from.y) / dir.y;
	} else {
		max.y = (Math::floor((double)pos.y + 1) * cell_size - p_from.y) / dir.y;
	}

	int cullcount = 0;
	_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcount);

	bool reached_x = false;
	bool reached_y = false;

	while (true) {
		if (max.x < max.y) {
			max.x += delta.x;
			pos.x += step.x;
		} else {
			max.y += delta.y;
			pos.y += step.y;
		}

		if (step.x > 0) {
			if (pos.x >= end.x) {
				reached_x = true;
			}
		} else if (pos.x <= end.x) {
			reached_x = true;
		}

		if (step.y > 0) {
			if (pos.y >= end.y) {
				reached_y = true;
			}
		} else if (pos.y <= end.y) {
			reached_y = true;
		}

		_cull<false, true>(pos, Rect2(), p_from, p_to, p_results, p_max_results, p_result_indices, cullcount);

		if (reached_x && reached_y) {
			break;
		}
	}

	for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
		if (cullcount >= p_max_results) {
			break;
		}
		if (E->key()->pass == pass) {
			continue;
		}

		E->key()->pass = pass;

		/*
		if (use_aabb && !p_aabb.intersects(E->key()->aabb))
			continue;
		*/

		if (!E->key()->aabb.intersects_segment(p_from, p_to)) {
			continue;
		}

		p_results[cullcount] = E->key()->owner;
		p_result_indices[cullcount] = E->key()->subindex;
		cullcount++;
	}

	return cullcount;
}

int BroadPhase2DHashGrid::cull_aabb(const Rect2 &p_aabb, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices) {
	pass++;

	Point2i from = (p_aabb.position / cell_size).floor();
	Point2i to = ((p_aabb.position + p_aabb.size) / cell_size).floor();
	int cullcount = 0;

	for (int i = from.x; i <= to.x; i++) {
		for (int j = from.y; j <= to.y; j++) {
			_cull<true, false>(Point2i(i, j), p_aabb, Point2(), Point2(), p_results, p_max_results, p_result_indices, cullcount);
		}
	}

	for (Map<Element *, RC>::Element *E = large_elements.front(); E; E = E->next()) {
		if (cullcount >= p_max_results) {
			break;
		}
		if (E->key()->pass == pass) {
			continue;
		}

		E->key()->pass = pass;

		if (!p_aabb.intersects(E->key()->aabb)) {
			continue;
		}

		/*
		if (!E->key()->aabb.intersects_segment(p_from,p_to))
			continue;
		*/

		p_results[cullcount] = E->key()->owner;
		p_result_indices[cullcount] = E->key()->subindex;
		cullcount++;
	}
	return cullcount;
}

void BroadPhase2DHashGrid::set_pair_callback(PairCallback p_pair_callback, void *p_userdata) {
	pair_callback = p_pair_callback;
	pair_userdata = p_userdata;
}
void BroadPhase2DHashGrid::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) {
	unpair_callback = p_unpair_callback;
	unpair_userdata = p_userdata;
}

void BroadPhase2DHashGrid::update() {
}

BroadPhase2DSW *BroadPhase2DHashGrid::_create() {
	return memnew(BroadPhase2DHashGrid);
}

BroadPhase2DHashGrid::BroadPhase2DHashGrid() {
	hash_table_size = GLOBAL_GET("physics/2d/bp_hash_table_size");
	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/bp_hash_table_size", PropertyInfo(Variant::INT, "physics/2d/bp_hash_table_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater"));
	hash_table_size = Math::larger_prime(hash_table_size);
	hash_table = memnew_arr(PosBin *, hash_table_size);

	cell_size = GLOBAL_GET("physics/2d/cell_size");
	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/cell_size", PropertyInfo(Variant::INT, "physics/2d/cell_size", PROPERTY_HINT_RANGE, "0,512,1,or_greater"));

	large_object_min_surface = GLOBAL_GET("physics/2d/large_object_surface_threshold_in_cells");
	ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/large_object_surface_threshold_in_cells", PropertyInfo(Variant::INT, "physics/2d/large_object_surface_threshold_in_cells", PROPERTY_HINT_RANGE, "0,1024,1,or_greater"));

	for (uint32_t i = 0; i < hash_table_size; i++) {
		hash_table[i] = nullptr;
	}
	pass = 1;

	current = 0;
}

BroadPhase2DHashGrid::~BroadPhase2DHashGrid() {
	for (uint32_t i = 0; i < hash_table_size; i++) {
		while (hash_table[i]) {
			PosBin *pb = hash_table[i];
			hash_table[i] = pb->next;
			memdelete(pb);
		}
	}

	memdelete_arr(hash_table);
}
