R 32 header
R 8 setlevel
R 32 setlvlnum
R 32 currlevel
LT 32 leveltype
R 32 viewX
R 32 viewY
R 8 invflag
R 8 chrflag
LC 32 NumMonsters
LC 32 ItemCount
LC 32 NumMissiles
LC 32 NumObjects
C_DA 17 levelSeed levelSeeds
C_HF 25 levelSeed levelSeeds
C 1 player player
C_DA 16 quest quests
C_HF 24 quest quests
C 4 portal portals
M 200 32 MonsterKillCounts
M_DL 200 32 ActiveMonsters
C_DL NumMonsters monster monsters
M_DL 125 8 ActiveMissiles
M_DL 125 8 AvailableMissiles
C_DL NumMissiles missile missiles
M_DL 127 8 ActiveObjects
M_DL 127 8 AvailableObjects
C_DL NumObjects object objects
LC_DL 32 ActiveLightCount
M_DL 32 8 ActiveLights
C_DL ActiveLightCount lightning lightning
R_DL 32 VisionId
LC_DL 32 VisionCount
C_DL VisionCount lightning vision
M 127 8 ActiveItems
M 127 8 AvailableItems
C ItemCount item items
M 128 8 UniqueItemFlags
M 12544 8 dLight
M 12544 8 dFlags
M 12544 8 dPlayer
M 12544 8 dItem
M_DL 12544 32 dMonster
M_DL 12544 8 dCorpse
M_DL 12544 8 dObject
M_DL 12544 8 dLight
M_DL 12544 8 dPreLight
M_DL 1600 8 AutomapView
M_DL 12544 8 dMissile
R 32 numpremium
R 32 premiumlevel
C_DA 6 item PremiumItems
C_HF 15 item PremiumItems
R 8 AutomapActive
R 32 AutoMapScale
