/*
 * synergy -- mouse and keyboard sharing utility
 * Copyright (C) 2012-2016 Symless Ltd.
 * Copyright (C) 2004 Chris Schoeneman
 * 
 * This package is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * found in the file LICENSE that should have accompanied this file.
 * 
 * This package is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "base/Event.h"
#include "base/String.h"
#include "base/EventTypes.h"

class ClientProxy;
class EventQueueTimer;
namespace synergy { class IStream; }
class Server;
class IEventQueue;

class ClientProxyUnknown {
public:
    ClientProxyUnknown(synergy::IStream* stream, double timeout, Server* server, IEventQueue* events);
    ClientProxyUnknown(ClientProxyUnknown const &) =delete;
    ClientProxyUnknown(ClientProxyUnknown &&) =delete;
    ~ClientProxyUnknown();

    ClientProxyUnknown& operator=(ClientProxyUnknown const &) =delete;
    ClientProxyUnknown& operator=(ClientProxyUnknown &&) =delete;

    //! @name manipulators
    //@{

    //! Get the client proxy
    /*!
    Returns the client proxy created after a successful handshake
    (i.e. when this object sends a success event).  Returns NULL
    if the handshake is unsuccessful or incomplete.
    */
    ClientProxy*        orphanClientProxy();

    //! Get the stream
    synergy::IStream*    getStream() { return m_stream; }

    //@}

private:
    void                sendSuccess();
    void                sendFailure();
    void                addStreamHandlers();
    void                addProxyHandlers();
    void                removeHandlers();
    void                initProxy(const String& name, int major, int minor);
    void                removeTimer();
    void                handleData(const Event&, void*);
    void                handleWriteError(const Event&, void*);
    void                handleTimeout(const Event&, void*);
    void                handleDisconnect(const Event&, void*);
    void                handleReady(const Event&, void*);

private:
    synergy::IStream*    m_stream;
    EventQueueTimer*    m_timer;
    ClientProxy*        m_proxy;
    bool                m_ready;
    Server*                m_server;
    IEventQueue*        m_events;
};
