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#include "rewriter/collocation_util.h"

#include <string>

#include "base/util.h"
#include "absl/strings/string_view.h"

namespace mozc {
void CollocationUtil::GetNormalizedScript(const absl::string_view str,
                                          bool remove_number,
                                          std::string *output) {
  output->clear();
  std::string temp;
  RemoveExtraCharacters(str, remove_number, &temp);
  std::string temp2;
  Util::StringReplace(temp, "％", "%", true, &temp2);
  Util::StringReplace(temp2, "～", "〜", true, output);
}

bool CollocationUtil::IsNumber(char32 c) {
  if (Util::GetScriptType(c) == Util::NUMBER) {
    return true;
  }

  switch (c) {
    case 0x3007:  // "〇"
    case 0x4e00:  // "一"
    case 0x4e8c:  // "二"
    case 0x4e09:  // "三"
    case 0x56db:  // "四"
    case 0x4e94:  // "五"
    case 0x516d:  // "六"
    case 0x4e03:  // "七"
    case 0x516b:  // "八"
    case 0x4e5d:  // "九"
    case 0x5341:  // "十"
    case 0x767e:  // "百"
    case 0x5343:  // "千"
    case 0x4e07:  // "万"
    case 0x5104:  // "億"
    case 0x5146:  // "兆"
      return true;
    default:
      break;
  }
  return false;
}

void CollocationUtil::RemoveExtraCharacters(const absl::string_view input,
                                            bool remove_number,
                                            std::string *output) {
  for (ConstChar32Iterator iter(input); !iter.Done(); iter.Next()) {
    const char32 w = iter.Get();
    if (((Util::GetScriptType(w) != Util::UNKNOWN_SCRIPT) &&
         (!remove_number || !IsNumber(w))) ||
        w == 0x3005 ||                 // "々"
        w == 0x0025 || w == 0xFF05 ||  // "%", "％"
        w == 0x3006 ||                 // "〆"
        w == 0x301C || w == 0xFF5E) {  // "〜", "～"
      Util::UCS4ToUTF8Append(w, output);
    }
  }
}
}  // namespace mozc
