#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2022 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion

namespace Microsoft.Xna.Framework.Graphics
{
	/// <summary>
	/// Defines options for filling the primitive.
	/// </summary>
	public enum FillMode
	{
		/// <summary>
		/// Draw solid faces for each primitive.
		/// </summary>
		Solid,
		/// <summary>
		/// Draw lines for each primitive.
		/// </summary>
		WireFrame
	}
}
